Rider 2026.2 Release Candidate Is Out!
JetBrains released the Rider 2026.2 Release Candidate, opening the IDE's intelligence to AI coding agents and natively integrating GitHub Copilot. The update delivers performance gains including ~2.8s…
JetBrains released the Rider 2026.2 Release Candidate, opening the IDE's intelligence to AI coding agents and natively integrating GitHub Copilot. The update delivers performance gains including ~2.8s…
JetBrains has opened its call for speakers for GameDev Days 2026, a free online event on September 28, 2026, seeking talks on practical game development topics including AI-assisted workflows, engine …
A developer released an experimental Godot 4.7 project that runs Gemma 4 inference entirely in GDScript and Vulkan compute shaders, without external dependencies. The project is about an order of magn…
OpenAI's GPT-5.6 family built a complete, playable Flappy Bird clone in Godot with zero GDScript errors across all three variants on July 9, with Luna costing $0.17, Terra $1.15, and Sol $1.59, while …
The Zig project has banned all LLM-generated contributions, calling them "invariably garbage," and Godot and the Linux kernel have followed with similar policies requiring disclosure of AI tool usage.…
The Godot open-source game engine project has announced a new policy banning almost all AI-generated code contributions, citing an overwhelming number of low-quality pull requests that are 'demoralizi…
The Godot Foundation will no longer accept AI-authored code or agent-submitted pull requests after maintainers were overwhelmed by low-effort submissions. The new policy requires all contributions to …
The Godot Foundation updated its contribution policy to ban autonomous AI agent use and AI-generated code, citing a surge in low-quality AI contributions that overwhelm reviewers and demoralize the co…
The open source game engine Godot has banned AI-authored code contributions, citing an inability to trust heavy AI users to understand and fix their code. The decision reflects growing concerns over A…
A developer built awesome-gamedev-agent-skills, an open-source collection of 66 focused skills for AI coding agents that target specific game engine versions. The project includes a router that select…
An anonymous developer has issued an open challenge to build a single-player generative RPG in Godot within one year that surpasses The Witcher series in all aspects, including endless procedural cont…
A research team from CUHK Shenzhen and Tencent's Hunyuan released GameCraft-Bench, a benchmark testing AI coding agents on building complete, playable games in the Godot engine. The top agent, Claude …
A developer built a complete arcade game, Reactor Panic, using zero external assets—all visuals and audio are generated at runtime in code. The 2D art uses Godot's _draw() function with per-cell light…
Hammermind launches a pay-as-you-go service that generates game-ready pixel art and audio from a single text prompt, with assets exported for Unity, Godot, and GameMaker. The tool offers an MCP server…
A developer argues that AI agents extend beyond coding to operate general computer tools like ffmpeg, ImageMagick, and Blender's Python interface, enabling users to automate fiddly tasks such as batch…
Kai, a game developer with over 20 years of experience, built two open-source AI tools for music generation tailored to game development. Clef Studio is a Godot plugin where seven AI agents collaborat…
A satirical driving game inspired by the Kirkland roundabouts has been released, modeling the 85th St & I-405 interchange. Players navigate lanes and avoid collisions to reach their target exit, with …
A developer tested three Godot MCPs—Fennara, Godot AI, and Godot MCP Native—by tasking Codex with migrating a real Godot 3.6 project to Godot 4.6. Fennara provided deeper feedback by surfacing editor …
A developer built Solitice, a relaxing 2D pixel art sidescroller for the Game Jam 2026, using the Godot engine. The game captures the atmospheric essence of the solstice season through a tranquil plat…
PixelForge, a $5 service that converts portrait photos into game-ready pixel sprite packs, launched on June 7 and received its first payment from a Ship or Die community member. The pipeline uses AI t…