Playwright for Godot
Stagehand, a new open-source tool for the Godot game engine, now enables external automation and testing of games through a WebSocket connection and a Go-based MCP server. The tool allows AI agents, C…
Stagehand, a new open-source tool for the Godot game engine, now enables external automation and testing of games through a WebSocket connection and a Go-based MCP server. The tool allows AI agents, C…
A developer has released Golem-AI, an open-source AI assistant extension integrated directly into the Godot 4.2+ editor as a dock. The tool supports local and cloud AI providers, offers Cursor-style c…
NobodyWho released Kotlin bindings for its on-device LLM inference engine, allowing Android and JVM developers to add the library as a Gradle dependency and run models entirely on users' devices witho…
A developer built an AI-orchestrated 3D asset pipeline that converts JPEG images into game-ready GLB files without manual Blender use. The system uses an AI agent operating Blender through the Model C…
Open-source maintainers are being overwhelmed by a flood of low-quality, AI-generated pull requests, a crisis that has already forced the Jazzband Python project ecosystem to shut down and is now thre…
MonoGame is an open-source, C# game engine that evolved from Microsoft's discontinued XNA framework, providing a low-level abstraction layer over gaming hardware for graphics, audio, and input. While …
This article summarizes 10 open-source projects that address common game development pain points outside of game engines, such as asset creation and animation. It highlights tools like Blockbench for …
11 AI plugins for Godot in 2026, categorizing them by how they integrate with the editor (in-editor agents, MCP bridges, AI-native editors, and external clients). After running each through identical …