cd/sources/hugging-face-blog· home› sources› Hugging Face Blog
cat /sources/hugging-face-blog.feed | wc -l → 1013

Hugging Face Blog

articles 1013 domain huggingface.co → page 43/51 feed RSS
22:22
2026-06-23
huggingface.co
large-language-models

Llama 3.1 70B API access?

Hugging Face users are experiencing confusion over Llama 3.1 70B API access via Inference Providers like Featherless. The issue is likely a provider-specific model availability mismatch rather than a …

18:02
2026-06-23
huggingface.co
machine-learning

Looking for arXiv cs.LG endorser for PsiLogic optimizer

Ali, a 16-year-old independent researcher, developed PsiLogic, a chaos-aware optimizer built on Adam, and seeks an arXiv cs.LG endorser to submit his preprint. His benchmarks on an NVIDIA H100 GPU sho…

14:46
2026-06-23
huggingface.co
large-language-models

Inference provider information out of date?

Hugging Face's inference provider information for Meta's Llama 3.1 405B model may be outdated, as the listed provider Featherless AI returns errors and does not show the model as available. A similar …

10:18
2026-06-23
huggingface.co
ai-agents

I Built an MCP Server in Go for AI Agents - 200 Lines Tutorial

A developer built a Model Context Protocol (MCP) server in Go using approximately 200 lines of code, demonstrating how Go's concurrency features enable lightweight servers that enhance AI agent capabi…

08:37
2026-06-23
huggingface.co
ai-tools

Need Help - My Account Was Locked

A Hugging Face user whose account was locked after duplicating a Space reports that the account was eventually restored after contacting safety@huggingface.co and HF Discord. The user advises others n…

07:39
2026-06-23
huggingface.co
ai-tools

Gradio web components failing to load

Gradio web components are failing to load on Hugging Face Spaces due to a host resolution issue, generating malformed URLs like 'https://.hf.space/config' instead of valid Space subdomains. The proble…

01:33
2026-06-22
huggingface.co
artificial-intelligence

The ClockWork Dark

A reactive game world called The ClockWork Dark uses a deterministic engine for mechanics, two autonomous LLM agents for improvisation, and a governance layer to maintain coherence. The system balance…

← prev page 43 / 51 next →