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[ARTICLE · art-11752] src=nand2mario.github.io ↗ pub= topic=semiconductor verified=true sentiment=· neutral

80386 Memory Pipeline

The article summarizes the development of an FPGA-based 80386 core that runs DOS and games at 75 MHz, then shifts focus to analyzing the processor's memory pipeline. It explains that while the 80386's virtual memory management appears costly on paper—requiring address calculation, segment checks, TLB lookups, and page-table reads—the actual common-case address path completes in about 1.5 clocks. This efficiency is achieved through a carefully overlapped pipeline using pre-calculation, pipelining, and parallelism rather than a serial chain of operations.

read1 min views22 publishedApr 14, 2026

The FPGA 386 core I've been building now boots DOS, runs applications like Norton Commander, and plays games like Doom. On DE10-Nano it currently runs at 75 MHz. With the core now far enough along to run real software, this seems like a good point to step back and look at one of the 80386's performance-critical subsystems: its memory pipeline. 32-bit Protected Mode was the defining feature of the 80386. In the previous post, I looked at one side of that story: the virtual-memory protection mechanisms. We saw how the 80386 implements protection with a dedicated PLA, segment caches, and a hardware page walker. This time I want to look at virtual memory from a different angle: the microarchitecture of the memory access pipeline, how address translation is made efficient, how microcode drives the process, and what kind of RTL timing the design achieves. On paper, x86 virtual memory management looks expensive. Every memory reference seems to require effective address calculation, segment relocation, limit checking, TLB lookup, and, on a miss, two page-table reads plus Accessed/Dirty-bit updates. Yet Intel's own 1986 IEEE ICCD paper, Jim Slager's Performance Optimizations of the 80386, describes the common-case address path as completing in about 1.5 clocks. How did the 386 pull that off? The answer is that virtual memory is not really a serial chain of checks, even if the diagrams make it look that way. It is a carefully overlapped memory pipeline that uses pre-calculation, pipelining, and parallelism to keep the common case surprisingly short.

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