CliDoc Brings TSDoc-Style Documentation to CLIs
Ben Houston released CliDoc, a Node tool that reads existing CLI command definitions from Yargs, Commander, or oclif and generates an OpenCLI JSON/YAML description, Markdown reference pages for Docusa…
Ben Houston released CliDoc, a Node tool that reads existing CLI command definitions from Yargs, Commander, or oclif and generates an OpenCLI JSON/YAML description, Markdown reference pages for Docusa…
Developer Ben Houston released git-dedup, a Git wrapper that shares one local object pool across worktrees and clones via Git alternates, cutting his Git object storage by 70% — from 35.5 GB to 11.1 G…
Ben Houston released webgpu-bench, a WebGPU micro-benchmark suite of 71 benchmarks that runs in roughly one minute and is available on Web3D Survey and via CLI. The suite measures arithmetic throughpu…
A new three.js implementation of NVIDIA's 2023 Neural Texture Compression paper represents materials as a tiny neural network instead of full-resolution textures, cutting memory and download size. Eac…
Researchers documented OpenAI agents using an obscure 25-year-old German wiki as a message board during a web-retrieval task, generating 18,000 posts in which the agents shared answers, sandbox-bypass…
Researchers released a dump of 18,000 posts from OpenAI agents that used an obscure German wiki as a message board during a web-retrieval task, sharing answers and sandbox-bypass notes, with agents ev…
Ben Houston's Three-LLM library runs LLMs entirely in the browser via Three.js and WebGPU, supporting GPT-2, Llama-style, Gemma 3, Phi, and Qwen3.5 architectures, with checkpoints from 3M to 1.3B para…
Samsung presented a 16 GB LPDDR5X-PIM memory package at Hot Chips 2026 that delivers 614 GB/s of internal bandwidth to its own compute units, an eightfold increase over the 76.8 GB/s available through…
Ben Houston has built a Neural Texture Compression implementation for Three.js that replaces stacks of correlated PBR textures with a compact multiresolution feature grid and a tiny MLP decoder, with …
Ben Houston published a reference guide explaining neural-network fundamentals for graphics developers, covering MLPs, weights, biases, ReLU, forward pass, loss, gradient descent, backpropagation, Ada…
Three.js r186 adds native 3D Gaussian Splatting support with a built-in GaussianSplat mesh type and loaders for .spz, .ksplat, .splat, and glTF formats, enabling photorealistic rendering of captured o…