Talus is a small diffusion model that makes game heightmaps and runs entirely in the browser.
try it at: https://talus.tersa.tech It has 23M parameters and it was trained from scratch. The training data was 45K maps from my own generator.
I made it to get terrain I can ask for whenever. The best part is that it can run on a consumer GPU (For e.g. I trained it on an RTX 5060).
It's limits are the 64x64 maps, and it was only trained on procedural maps.
The GitHub link is: https://github.com/osfv/talus It's fully open source with the Apache License!
What do you think i could improve on the model?
Comments URL: [https://news.ycombinator.com/item?id=50025619](https://news.ycombinator.com/item?id=50025619)
Points: 1