9,700+ CC0 sounds, free to use in videos, games and apps — no signup. When you need one the library doesn't have, AI Studio makes it.
Popular sound effects #
Most downloaded in the last two weeks
The free library #
Featured sounds
Smooth 8-Bit Video Game Jump 010.235s · An 8-bit video game jump plays smoothly, for jumping characters.
Double-Chime 8-Bit Coin Pickup 52 (No Reverb)1.06s · An 8-bit coin cue chimes twice, for coin pickups.
Heavy Pressure Plate Click 030.060s · A heavy stone and metal pressure plate depresses once with a compact latch click, for dungeon traps.
Rising Fading Wolf Howl 025.96s · A wolf gives one sustained howl that rises and fades, for night forests.
Short Video Whoosh 010.601s · Short whoosh option for video transitions. Preview in context to choose.
Acoustic Kick Drum — Single HitInstrument hits · 0.280s
All categories #
Find a sound by what happens #
Free CC0 sound effects for games, videos and apps. Play any file in your browser, then download the WAV or MP3: no signup, no attribution.
- Pick a category below.
- Narrow to the action, such as a drip rather than a splash.
- Each file shows its length before you download it.
- Interface soundsTaps, alerts and menus.
- Water soundsDrips, pours and splashes.
- FootstepsSteps on wood, gravel, concrete and more.
- Sound setsSeveral named events in one download.
Packs — ready-made lists #
Can't find the sound you need? Make it. #
Describe it in a sentence and hear 4 takes in seconds. Making and hearing is free every day.
Building your game with an AI assistant? #
Claude Code, Cursor and Codex pick sounds from the same library while they write your game, through MCP or REST — no key. Making sounds uses your account.
Run it in your terminal.
claude mcp add --transport http sfxmint https://sfxmint.com/mcp
Add sounds to my platformer: jump, coin, hit.
get_sound_set { "set": "platformer" }
- jumpSmooth 8-Bit Video Game Jump 01 0.23 s · CC0
- coinDouble-Chime 8-Bit Coin Pickup 52 (No Reverb) 1.06 s · CC0
- hitCracking Punch Impact 67 0.1 s · CC0
With an API key it can also make what the library lacks: generate_sound, generate_ambience and generate_music; change_sound gives three versions of a take, free.
Search like you'd brief a sound designer #
Questions #
Can I use these in a video, game or app I sell? #
Yes. All SFXMint sounds are offered under CC0 1.0: use them in YouTube videos, games on Steam or itch.io, apps and ads. No attribution or license fee is required.
How many sounds can I download? #
Listening is free and unlimited. Downloads: 3 library downloads a day, with or without a free account; ZIP packs come with a purchase. Any purchase also unlocks unlimited library downloads and ZIP packs for 30 days from payment.
How do I add a sound to my project? #
Preview it, download the WAV or MP3, and add the file to your project. You can also let Claude Code, Cursor or Codex fetch it through the API or MCP.
What if my game needs a sound the library doesn't have? #
Describe it in AI Studio, with the moment it plays in your game, and pick from the takes it makes. Making sounds: free to make and hear (3 a day); a free account downloads its first 3 free, for personal, non-commercial use; commercial use (HD, CC0): one credit a generation, or a plan.
Can I ship these in a game on Steam? #
Yes. The sounds are CC0, so no licence or credit is needed. They are AI-generated, and Steam's Content Survey asks about AI-made content that ships with a game, sound included: describe SFXMint's sounds in its AI section. itch.io asks the same in its AI disclosure.
What has been checked? #
Every file is checked one by one: its format, length, loudness and peak level are measured, and the length each page shows is the part you can hear.
Shipping on Steam or itch.io? How to disclose AI sound effects →