AetherCut Hardware acceleration.
AetherCut implements hardware-accelerated video editing entirely in the browser, using WebGL for real-time chroma key compositing and WebAssembly to run OpenAI's Whisper model locally for offline tran…
AetherCut implements hardware-accelerated video editing entirely in the browser, using WebGL for real-time chroma key compositing and WebAssembly to run OpenAI's Whisper model locally for offline tran…
A developer built PSLRate, a browser-only face-rating app that computes attractiveness scores entirely client-side using MediaPipe's FaceLandmarker, with no image uploads or per-scan costs. The free t…
Figma CEO Dylan Field discussed the company's journey from a WebGL breakthrough to a failed Adobe acquisition and subsequent IPO, as well as the market's perception of Figma as an AI loser despite Fie…
Glimm, a new React and Next.js library, enables shader-driven page transitions with a GPU-composited WebGL band under 10 KB. It offers multiple triggers, presets, and customization options for develop…
Terminal-Bench introduces Challenges, long-horizon, token-intensive, single-task benchmarks requiring agents to build entire codebases from scratch. Three initial challenges—Rust Compiler Speedup, Inf…
A developer built IA Code Studio, a real-time multiplayer 3D IDE with WebRTC voice chat and AI prompt-to-3D generation. The platform integrates a Monaco editor with an AI co-pilot for Three.js scenes,…
A developer built a browser-based anti-gravity racing game called Velocity GP in five days using AI assistance, writing almost none of the code by hand. The game was created by playing it, screenshott…
Limn Engine, a newcomer HTML5 game engine, outperforms Phaser 3 in setup time, API predictability, and static-content performance, according to a developer comparison. Phaser retains advantages in eco…
The team behind HelperX discovered that User-Agent rotation alone is insufficient to evade modern anti-bot systems, as Canvas, WebGL, and AudioContext fingerprints can reveal automation. They develope…
A developer rebuilt HerRights, a legal rights tool for vulnerable women, from a broken 24-hour hackathon prototype into a production-ready accessibility application using GitHub Copilot. The original …
WebGL fingerprinting is a hardware-level anti-bot technique that uses GPU rendering differences to create unique device identifiers, making it difficult to spoof compared to software-level signals. Th…
The article announces the release of SpawnDev.ILGPU.ML 4.0.0-preview.4, a C# library that runs neural networks directly in the browser using six backends (WebGPU, WebGL, WebAssembly, CUDA, OpenCL, and…
This article provides a tutorial for creating a scroll-driven WebGL hero section using approximately 30 lines of JavaScript, two MIT-licensed npm packages, and no framework or build step. The implemen…
FrugalSloth is a browser-based tool that trains small neural networks locally using WebGL and WebAssembly, ensuring full privacy since data and model weights never leave the user's machine. It require…
The article introduces the new experimental HTML-in-Canvas API, now available in an origin trial, which allows developers to render DOM content directly into a 2D canvas or WebGL/WebGPU texture while …
Notes for a CS51 guest lecture comparing OCaml and Elm, highlighting Elm's common uses in web apps, data visualization, and 3D graphics with specific library examples. It also discusses Elm's advantag…