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OpenGL

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15:47
2026-07-10
github.com
artificial-intelligence

Show HN: Real-time n-body tree code in CUDA

A developer released a real-time n-body simulation using the Barnes-Hut algorithm on GPU, implemented in CUDA C++ and OpenGL, scaling to millions of particles on an NVIDIA RTX 500 Ada Laptop GPU. The …

09:38
2026-06-23
en.andros.dev
developer-tools

I built a GPU back end for Emacs

A developer built a GPU display backend for Emacs, creating Metal and OpenGL drivers that offload text rendering from the CPU to the GPU, enabling video playback and animated cursor effects without mo…

04:44
2026-06-15
ertu.dev
developer-tools

Clojure is almost as fast as C (with some help)

A developer ported a C stress test to Clojure and achieved near-parity performance (0.86 ms vs 0.70 ms per frame) by using the JVM Vector API, static final species references, macros, and JDK 25, demo…

17:15
2025-12-31
gist.github.com
developer-tools

Running Minecraft on macOS with Zink + KosmicKrisp

This article describes a method to run OpenGL 4.6 applications, specifically Minecraft, on macOS by translating OpenGL calls through a chain of graphics APIs: OpenGL β†’ Vulkan β†’ Metal. The process uses…

13:53
2021-07-17
gist.github.com
developer-tools

Simple example of a wayland client with xdg-shell and EGL

This article provides a C code example demonstrating how to create a Wayland client that uses the xdg-shell protocol and EGL for OpenGL rendering. The code includes setup for the Wayland display, regi…

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