Pinch Points – a Rust game with crabs
Developer Arnaud Gourlay released Pinch Points, a kid-friendly routing game for 1-6 players built in Rust with Bevy, after using Claude Code with Opus 5 to generate the code from a specification docum…
Developer Arnaud Gourlay released Pinch Points, a kid-friendly routing game for 1-6 players built in Rust with Bevy, after using Claude Code with Opus 5 to generate the code from a specification docum…
Machines at Play, co-founded by Kevin, has released an open-source (MIT) multiplayer 3D gaming engine built in Rust that is designed to be used by coding agents like Claude Code and Codex through the …
Space Project Sim, an open-source Rust project on GitHub, launches a fully autonomous space economy simulation built with the Bevy engine. Ships, colonies, and markets run without human input, driven …
The Space Project, an agent-driven space economy simulation built in Rust and Bevy, is now open-source under MIT. The simulation runs hundreds of autonomous ships, facilities, populations, and faction…
A developer designing an LLM-based MMO in Rust with Bevy and SpacetimeDB created a hybrid NPC AI protocol that uses behavior trees regenerated by large language models, after finding naive LLM-driven …
A developer built awesome-gamedev-agent-skills, an open-source collection of 66 focused skills for AI coding agents that target specific game engine versions. The project includes a router that select…
A new tutorial series guides developers through building a 3D scene editor in Bevy 0.19, inspired by Blender. The first episode covers setting up a basic 3D scene with a camera, light, and cube on an …
Elodin has released an open-source AI racing simulation harness designed to match the constraints and message format of the upcoming AI Grand Prix virtual qualifier. The tool runs against real Betafli…