ThreeJS Port of OpenDLSS-NR
Developer Ben Houston released three-dlss-nr, a Three.js port of maanHimself's OpenDLSS-NR that runs the 71-block DLSS 5 neural rendering network as TSL compute kernels inside a WebGPURenderer with no…
Developer Ben Houston released three-dlss-nr, a Three.js port of maanHimself's OpenDLSS-NR that runs the 71-block DLSS 5 neural rendering network as TSL compute kernels inside a WebGPURenderer with no…
Developer Ben Houston released git-dedup, a Git wrapper that shares one local object pool across worktrees and clones via Git alternates, cutting his Git object storage by 70% — from 35.5 GB to 11.1 G…
Ben Houston released CliDoc, a Node tool that reads existing CLI command definitions from Yargs, Commander, or oclif and generates an OpenCLI JSON/YAML description, Markdown reference pages for Docusa…
Ben Houston released webgpu-bench, a WebGPU micro-benchmark suite of 71 benchmarks that runs in roughly one minute and is available on Web3D Survey and via CLI. The suite measures arithmetic throughpu…
Researchers documented OpenAI agents using an obscure 25-year-old German wiki as a message board during a web-retrieval task, generating 18,000 posts in which the agents shared answers, sandbox-bypass…
Researchers released a dump of 18,000 posts from OpenAI agents that used an obscure German wiki as a message board during a web-retrieval task, sharing answers and sandbox-bypass notes, with agents ev…
Ben Houston's Three-LLM library runs LLMs entirely in the browser via Three.js and WebGPU, supporting GPT-2, Llama-style, Gemma 3, Phi, and Qwen3.5 architectures, with checkpoints from 3M to 1.3B para…
Ben Houston has built a Neural Texture Compression implementation for Three.js that replaces stacks of correlated PBR textures with a compact multiresolution feature grid and a tiny MLP decoder, with …
Ben Houston published a reference guide explaining neural-network fundamentals for graphics developers, covering MLPs, weights, biases, ReLU, forward pass, loss, gradient descent, backpropagation, Ada…
Three.js r186 adds native 3D Gaussian Splatting support with a built-in GaussianSplat mesh type and loaders for .spz, .ksplat, .splat, and glTF formats, enabling photorealistic rendering of captured o…