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Ben Houston

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00:00
2026-08-24
ben3d.ca
artificial-intelligence

Neural Texture Compression in Three.js

Ben Houston has built a Neural Texture Compression implementation for Three.js that replaces stacks of correlated PBR textures with a compact multiresolution feature grid and a tiny MLP decoder, with …

00:00
2026-08-18
ben3d.ca
machine-learning

Neural network basics, for graphics people

Ben Houston published a reference guide explaining neural-network fundamentals for graphics developers, covering MLPs, weights, biases, ReLU, forward pass, loss, gradient descent, backpropagation, Ada…

00:00
2026-08-17
ben3d.ca
artificial-intelligence

How to Use Three.JS's new Native Gaussian Splats

Three.js r186 adds native 3D Gaussian Splatting support with a built-in GaussianSplat mesh type and loaders for .spz, .ksplat, .splat, and glTF formats, enabling photorealistic rendering of captured o…

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