My Anti AI computer
A developer built a custom 'anti AI' computer using two Raspberry Pi Pico 2040 microcontrollers, a 2x18650 3000mAh battery with 24 hours of life at full brightness or one week on e-ink, and a Sony flo…
A developer built a custom 'anti AI' computer using two Raspberry Pi Pico 2040 microcontrollers, a 2x18650 3000mAh battery with 24 hours of life at full brightness or one week on e-ink, and a Sony flo…
Matt Beton trained a tiny Mamba-based autoregressive language model and built an inference engine to run it on the MOS 6502, an 8-bit processor from 1975 with 32KB RAM, which powered the BBC Micro and…
A developer successfully ran an autoregressive language model on a 1975 MOS 6502 8-bit processor inside a BBC Micro, using BitNet ternary quantization to fit 13KB of model weights and 9KB of inference…
A new essay argues that the dominant vision for AI, exemplified by Dario Amodei's 'machines of loving grace' essay, risks creating a benevolent AI dictator that concentrates power, contrasting with th…
The Apple II made its public debut at a landmark personal computer event, marking a pivotal moment for Steve Jobs. The podcast episode details the computer's introduction and Jobs' growing influence.…
A developer has created SwiftII, a Swift-flavored mini development environment for the Apple II series of computers, bringing a subset of the modern Swift language to the vintage 1977 machine. The pro…
Developer Yeo Kheng Meng created SwiftII, a Swift-flavored mini development environment for the Apple II series, bringing a subset of the modern Swift language to the 1977-era 1 MHz 6502-based compute…
The Apple II, an integrated color computer created by Steve Wozniak with a power supply by Rod Holt and a plastic shell by Jerry Manock, takes form under Steve Jobs' supervision. The podcast episode d…
Author Cory Doctorow discusses his lifelong relationship with technology, from a cardboard computer to professional programming, and explains how his background as a digital rights activist and scienc…
In a preview of the new Designed in California podcast, the story travels to the summer of 1976 as Apple attends a computer trade show in Atlantic City, the Apple II begins to take shape, and the part…
Microsoft Azure CTO Mark Russinovich gave Anthropic's Claude Opus 4.6 a raw 6502 machine-language binary he wrote as a teenager in 1986 for the Apple II, with no source code or documentation. The AI d…
David Pogue's new book "Apple: The First 50 Years" highlights the electrifying impact of early tech demos, contrasting the awe of seeing the Apple II at a computer faire with the deflated experience o…
The article discusses the history of text-based adventure games, particularly those by Infocom, which dominated the genre in the 1980s by focusing on narrative and text over graphics. It contrasts thi…
The article describes the repair of a non-working Commodore PET computer from 1977, part of the "1977 Trinity" of early home computers. The repair was challenging due to multiple failed custom ROM and…