# yolow64: a Base64 codec for Rust that outruns the incumbents — extracted from PageSift

> Source: <https://dev.to/yolow92/yolow64-a-base64-codec-for-rust-that-outruns-the-incumbents-extracted-from-pagesift-1210>
> Published: 2026-11-09 04:48:37+00:00

While building PageSift (a Rust web-content engine for LLM pipelines), I kept hitting Base64 in places where throughput and allocation control actually matter: browser screenshots, MCP resources, proxy authentication. The codec that grew inside PageSift is now its own MIT-licensed library: **yolow64**.

- Runtime-dispatched SIMD: AVX2 (with an assembly bulk decode loop on Linux x86-64), NEON on AArch64, scalar fallback; runtime detection is cached.
- Zero runtime dependencies, std only, Rust 1.89+.
- Slice / append / owned-output APIs, validation without decoding, streaming decode, and a one-shot data-URL builder.
- Whitespace-tolerant mode ignores exactly space/tab/CR/LF in a single pass — built for MIME-style input.

Measured on an i7-10700 (same process, three full runs, medians of seven-round medians; full method, charts and raw CSVs in the repo):

- Strict mode at 4 KiB–4 MiB: ~6.5–9× faster than the `base64` crate, ~1.7–2.5× faster than`base64-simd` , encode and decode.
- CRLF-tolerant decode: ~4× faster than base64-simd's `forgiving_decode` at the same sizes.
- On the same machine it runs level with moego, the fastest Go implementation I measured.
- Honest footnote: at ≤128 B inputs the three libraries trade wins — those differences are nanoseconds and noise-sensitive, and the repo's tables print them as-is. The whitespace modes also don't accept exactly the same inputs across libraries; the comparison covers valid padded CRLF inputs.

Repo: [https://github.com/YOLOW92/yolow64](https://github.com/YOLOW92/yolow64) — benchmarks are reproducible from the included harness; corrections welcome.
