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[ARTICLE · art-157719] src=reversedwithai.com ↗ pub= topic=ai-tools verified=true sentiment=· neutral

XPPen Pilot Pro: PilotBridge: XPPen Pilot Pro to Xbox 360 Controller Bridge

A developer has released PilotBridge, an early, untested Windows utility that turns the XPPen Pilot Pro editing console into a virtual Xbox 360 controller by reading raw HID input and routing it through ViGEmBus. The project, built with the .NET 10 SDK and supported by Claude Opus 5.5 on design, protocol documentation and profile management, includes a unit-tested mapping engine and protocol parser, and lets users map the device's knobs to analog sticks so turning speed sets axis displacement. The author reports the device protocol is fully worked out, but in-game performance has not been verified, and the software requires ViGEmBus and Windows 10/11 x64.

by read2 min views2 publishedOct 26, 2026
XPPen Pilot Pro: PilotBridge: XPPen Pilot Pro to Xbox 360 Controller Bridge
Image: Reversedwithai (auto-discovered)

Evidence at a glance #

Based on the linked sources. The author's reported result and independent confirmation are separate checks.

  • AI involvement
  • Reported models: Claude. Tools: ViGEmBus, HidSharp, xUnit, .NET 10 SDK. The writeup below describes the work attributed to AI.
  • Reported result
  • Research. This is the directory's source-based outcome classification.
  • Independent confirmation
  • Not reported.
  • Human work and limitations
  • The project is currently in an early, untested state. While the protocol is documented and the mapping engine is unit-tested, actual in-game performance has not been verified. The software requires ViGEmBus and Windows 10/11 x64.

Original sources

What was done #

PilotBridge enables the XPPen Pilot Pro to function as a virtual Xbox 360 controller on Windows. It maps raw HID inputs to gamepad axes and buttons, supporting custom profiles for analog control via knobs and joysticks. The project is currently in early, untested stages.

PilotBridge is a utility designed to convert the XPPen Pilot Pro editing console into a virtual Xbox 360 controller. By reading raw HID input and utilizing ViGEmBus, the software allows the device's joystick, buttons, and knobs to be mapped to standard gamepad inputs. A key feature is the ability to configure knobs to act as analog sticks, where turning speed determines axis displacement, providing smooth, proportional input rather than discrete key taps. The project includes a mapping engine and protocol parser, both of which are unit-tested. The author reports that the device protocol is fully worked out, though the software remains early and untested in-game. Development was supported by Claude Opus 5.5, which co-authored commits related to project design, protocol documentation, and profile management. Users can monitor the virtual pad's state using the --monitor flag. Further details on the reverse-engineered protocol and design notes are available in CLAUDE.md.

Reproduce it #

dotnet build PilotBridge.slnx; PilotBridge.App\bin\Debug\net10.0\PilotBridge.App.exe --monitor
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