ValkaAI – Real-Time Interactive Synthetic Video Tech ValkaAI, a Prague-based startup founded in 2026, has raised €12 million in pre-seed funding led by Rockaway Ventures to develop real-time interactive synthetic video technology and lifelike AI personas for entertainment, sports, and media. The company aims to move beyond pre-recorded content by creating digital humans that respond dynamically to live events or user input, addressing latency and lack of agency in current generative video tools. Companies/Startups https://www.narracomm.com/category/companies-startups/ | Consumer AI Startups https://www.narracomm.com/category/companies-startups/consumer-ai-startups/ | Czechia Startups https://www.narracomm.com/category/companies-startups/czechia-startups/ | Generative AI Startups https://www.narracomm.com/category/companies-startups/generative-ai-startups/ | Prague Startups https://www.narracomm.com/category/companies-startups/czechia-startups/prague-startups/ ValkaAI – Real-Time Interactive Synthetic Video Tech ValkaAI develops real-time interactive synthetic video technology and lifelike AI personas that respond dynamically to live events or user input for entertainment, sports, and media. Founded in 2026, the company focuses on moving beyond linear, pre-recorded content toward scalable, responsive digital humans with agency, emotion, and presence. Founded : 2026 HQ / Operations : Prague, Czech Republic teams in San Francisco and Dubai Stage : Pre-seed Core Data Grid | Funding Round | Lead Investors / Notable Backers | Total Raised approx. | HQ Location | Industry Sector | Estimated Team Size | Key Partners / Validation if material | |---|---|---|---|---|---|---| | Pre-Seed | Rockaway Ventures lead ; J&T Ventures, Tensor Ventures, BD Partners, Fond Naše Česko, Petr Zámečník | €12 million ~$13M USD | Prague, Czech Republic operations in San Francisco, Dubai | Generative AI / Synthetic Media / Interactive Entertainment | 40–45 | Realms Group esports/entertainment ecosystem ; ACM SIGGRAPH 2025 exhibition; researchers from Meta and DeepMind on team | ValkaAI Leadership & Structural Breakdown Key Leadership : Vlastimil Venclík, CEO & Co-founder : Founder and former CEO of Oddin.gg esports betting infrastructure platform, Deloitte Technology Fast 50 CEE winner and CEO of Realms Group. Background in scaling global gaming and technology ventures from Central Europe. LinkedIn https://www.linkedin.com/in/vlastimil-venclik-2522aa78/ Miloš Lokajíček, COO & Co-founder : Joined at founding; brings operational experience from leading AI startups and scaling early-stage technology companies. LinkedIn https://www.linkedin.com/in/miloslokajicek/ Karel Jakoubě, VP : 20+ years in global business development, including a decade working with Hollywood clients; combines strategic oversight with creative and entertainment industry insight.- Additional signals: Senior research roles held by talent from Meta and DeepMind. P rimary Competitors : Synthesia /companies/synthesia — Established platform for AI-generated avatar video, primarily scripted and training-focused. HeyGen /companies/heygen — Generative AI video platform emphasizing avatar creation, personalization, and localization. Soul Machines /companies/soul-machines — Digital humans focused on emotional intelligence and interactive conversational experiences. Core Use Cases & Market Problem : - Real-time AI commentators, digital characters, and responsive environments for live sports, esports, and interactive media that adapt instantly to events or viewer behavior. - Personalized and localized synthetic broadcasts or simulations at scale, without the cost and rigidity of traditional live production crews or talent. - Addresses the concrete problem that current generative video tools often suffer from latency, visual artifacts, or lack of true real-time agency, while traditional video remains linear and expensive to customize. Plain English Explanation ValkaAI builds the underlying technology that lets digital human-like characters appear in video and react naturally in real time. Rather than playing a fixed video, these AI personas can commentate a match, interact within a game, or deliver tailored content that changes based on what is happening live or what the user does. Target Customers & Adoption Context Primary buyers are sports leagues, broadcasters, esports organizers, game developers, and media platforms that need high-volume personalized or interactive video without proportional increases in production cost or time. The core friction removed is the trade-off between interactivity/responsiveness and production scalability/expense in entertainment content. Capital & Traction Signals Closed €12 million pre-seed in February 2026 — one of the largest such rounds in Central and Eastern Europe — led by Rockaway Ventures with participation from J&T Ventures, Tensor Ventures, BD Partners, Fond Naše Česko, and Petr Zámečník. Use of proceeds centers on real-time AI avatar development, infrastructure scaling, and early pilots in sports and media. Team has grown to approximately 40–45 people across three hubs, with deliberate hiring of specialized researchers. Early external validation includes exhibition at ACM SIGGRAPH 2025 and integration within the Realms Group ecosystem for sports and esports distribution pathways. No major customer or revenue milestones publicly disclosed yet. Investor Lens ValkaAI sits at the intersection of the maturing generative AI video wave and the next technical requirement: genuine real-time responsiveness and agency in digital humans. Most 2025–2026 capital in this category has flowed to tools that produce high-quality but largely linear or scripted output; few have demonstrated scalable, low-latency interactive video at entertainment-grade quality. The company’s research emphasis on overcoming synchronization and efficiency constraints in real-time synthesis is therefore well-timed with allocator interest in practical, vertical applications of agentic AI. Validation signals are credible for the stage: the founding team has already scaled a global technology business from a CEE base in a related entertainment vertical Oddin.gg / Realms Group , and the company has attracted senior researchers from Meta and DeepMind while securing a regionally strong, AI-aware investor syndicate. Momentum is visible in hiring velocity and geographic hub strategy San Francisco for research talent, Prague for engineering leverage . From an allocator perspective, primary watchpoints are execution risk on the core technical milestone real-time quality at acceptable compute cost and the fact that pilots remain pre-launch. Larger, well-capitalized U.S. generative video platforms could add interactivity features over time. Defensibility appears strongest in vertical focus — sports and esports — where founder domain expertise and Realms Group ties could create faster feedback loops and distribution advantages than horizontal plays, assuming the real-time infrastructure performs as targeted. Last Updated : June 2026 Sources : - https://valka.ai/ and https://valka.ai/company company site and leadership - https://valka.ai/blog/valkaai-raises-12-million funding announcement - https://vestbee.com/insights/articles/valka-ai-raises-12-m detailed coverage - https://www.rockawaycapital.com/en/news/e12m-investment-in-valkaai-led-by-rockaway-ventures - https://techfundingnews.com/valkaai-12m-pre-seed-cee-largest-real-time-ai-avatars/ - https://www.linkedin.com/company/valka-ai team and announcement signals