Using Blender with coding agents on macOS Simon Willison demonstrated that Blender can be controlled by coding agents on macOS by installing the full Mac application from blender.org and prompting ChatGPT Codex to render a scene of a pelican riding a bicycle, then enhancing it with additional prompts. The image was generated using Blender's Python API, and while covered by his Codex subscription, it would have cost $4.24 at API prices for gpt-6-astra according to AgentsView. TIL: Using Blender with coding agents on macOS https://til.simonwillison.net/llms/blender-coding-agents-macos I've been having fun with Blender in ChatGPT Codex on my Mac recently. Getting it to work with coding agents is really easy: install the full Mac application from blender.org https://www.blender.org and run a prompt like this: Use the already install /Applications/Blender to render a scene of a pelican riding a bicycle In this case I followed that up with these two prompts: OK add a background and a lot of flair Then: OK make it a whole lot better And got this image, generated using Blender's Python API https://github.com/simonw/gpt-6-astra-blender-pelican-bicycle/blob/main/work/pelican final.py : This was covered by my existing Codex subscription, but according to AgentsView https://github.com/kenn-io/agentsview it would have cost $4.24 at API prices for gpt-6-astra . Tags: ai https://simonwillison.net/tags/ai , generative-ai https://simonwillison.net/tags/generative-ai , llms https://simonwillison.net/tags/llms , blender https://simonwillison.net/tags/blender , pelican-riding-a-bicycle https://simonwillison.net/tags/pelican-riding-a-bicycle , coding-agents https://simonwillison.net/tags/coding-agents , gpt-6-astra https://simonwillison.net/tags/gpt-6-astra