# Using Blender with coding agents on macOS

> Source: <https://simonwillison.net/2026/Sep/5/blender-coding-agents-macos/>
> Published: 2026-09-05 15:51:09+00:00

**TIL:** [Using Blender with coding agents on macOS](https://til.simonwillison.net/llms/blender-coding-agents-macos)

I've been having fun with Blender in ChatGPT Codex on my Mac recently. Getting it to work with coding agents is really easy: install the full Mac application from [blender.org](https://www.blender.org) and run a prompt like this:

`Use the already install /Applications/Blender to render a scene of a pelican riding a bicycle`

In this case I followed that up with these two prompts:

`OK add a background and a lot of flair`

Then:

`OK make it a whole lot better`

And got this image, generated [using Blender's Python API](https://github.com/simonw/gpt-6-astra-blender-pelican-bicycle/blob/main/work/pelican_final.py):

This was covered by my existing Codex subscription, but according to [AgentsView](https://github.com/kenn-io/agentsview) it would have cost $4.24 at API prices for `gpt-6-astra`.

Tags: [ai](https://simonwillison.net/tags/ai), [generative-ai](https://simonwillison.net/tags/generative-ai), [llms](https://simonwillison.net/tags/llms), [blender](https://simonwillison.net/tags/blender), [pelican-riding-a-bicycle](https://simonwillison.net/tags/pelican-riding-a-bicycle), [coding-agents](https://simonwillison.net/tags/coding-agents), [gpt-6-astra](https://simonwillison.net/tags/gpt-6-astra)
