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Unsloth: Run and Train Local LLMs

Unsloth, an open-source AI startup, released Unsloth Studio (Beta), a platform that lets users run and train text, audio, embedding, and vision models locally on Windows, Linux, and macOS, with support for 500+ models, up to 2x faster training and 70% less VRAM usage, and MoE models up to 12x faster. The platform includes features like GGUF export, tool calling, code execution, API endpoints, and integration with agents like Claude Code and Codex. Unsloth claims to have fixed bugs in models like gpt-oss, Qwen3, Llama 4, Mistral, Gemma 1-3, and Phi-4 to improve accuracy.

read13 min views2 publishedAug 3, 2026
Unsloth: Run and Train Local LLMs
Image: source

FeaturesNewsQuickstartNotebooksDocumentation

curl -fsSL https://unsloth.ai/install.sh | sh
irm https://unsloth.ai/install.ps1 | iex

Unsloth Studio (Beta) lets you run and train text, audio, embedding, vision models on Windows, Linux and macOS.

Search + download + run models including GGUF, LoRA adapters, safetensorsExport models:Save or exportmodels to GGUF, 16-bit safetensors and other formats.** Tool calling**: Support forself-healing tool callingand web search: lets LLMs test code in Claude artifacts and sandbox environmentsCode execution: Deploy and run local LLMs in Claude Code, Codex tools with UnslothAPI inference endpointAuto set inference settingsand customize chat templates.- We work directly with teams behind gpt-oss,Qwen3,Llama 4,Mistral,Gemma 1-3, andPhi-4, where we’ve fixed bugs that improve model accuracy. - Chat with images, audio, PDFs, code, DOCX and more. Connect API providers(OpenAI, Anthropic) or servers (vLLM, Ollama). side by side with the same prompt.Compare any two models****OpenAI/Anthropic-compatible APIs: Serve local models through/v1/chat/completions

,/v1/responses

and/v1/messages

.Connect local models to agents: Useunsloth start

with Claude Code, Codex, Hermes and more.Web/PDF search can read PDF papers, manuals and other PDF results.GGUF hardware controls: Choose GPUs/layers, offload MoE experts, use multi-GPU or Tensor Parallelism.- The opt-in MCP control endpoint lets AI clients manage models, training, recipes and exports.

  • Train and RL 500+ models up to2x faster with70% less VRAM; MoE up to** 12x faster**. - Train and run RL on AMD GPUsacross Windows, WSL and Linux. Data Recipes:Auto-create datasetsfrom** PDF, CSV, DOCX**etc. Edit data in a visual-node workflow.usesReinforcement Learning80% less VRAM for GRPO, FP8 and vision RL, with 7x longer contexts.:Long-context training****3x faster, 30% less VRAM and 500K+ context.- Supports LoRA/QLoRA, full fine-tuning, RL, pretraining, 4-bit, 16-bit and FP8.
  • Custom Triton and mathematical kernels built with PyTorch and Hugging Face. Observability: Monitor training live, track loss and GPU usage and customize graphs.Multi-GPUtraining is supported, with major improvements coming soon.

Unsloth Start connects Claude Code, Codex and other agents to local models with one command.

Start Unsloth, load a model, open your project folder, then run:

unsloth start claude

Replace claude

with any supported agent:

Agent Command
Claude Code unsloth start claude
OpenAI Codex unsloth start codex
Hermes Agent unsloth start hermes
OpenClaw unsloth start openclaw
OpenCode unsloth start opencode

Claude Code, Codex and OpenCode can keep their current model and use Unsloth as a local subagent:

unsloth start claude --as-subagent --model unsloth/model-GGUF:quant

Unsloth can be used in two ways: through ** Unsloth Studio**, the web UI, or through

Unsloth Core, the code-based version. Each has different requirements.

Unsloth Studio (Beta) works on Windows, Linux, WSL and macOS.

CPU: Supported for Chat and Data Recipes currentlyNVIDIA: Training works on RTX 30/40/50, Blackwell, DGX Spark, Station and moremacOS: Training, MLX and GGUF inference are ALL supported.AMD: Training, RL, chat and deployment work on Windows, WSL and Linux.Read the AMD guide.Vulkan: GGUF inference is supported oncompatible GPUs, including Intel GPUs. Vulkan accelerates GGUF inference only; training still requires a supported PyTorch or MLX backend.Multi-GPU: Available now, with a major upgrade on the way

curl -fsSL https://unsloth.ai/install.sh | sh

Use the same command to update.

To force the Vulkan llama.cpp backend, set UNSLOTH_FORCE_VULKAN=1

before installing or updating. The setting selects the llama.cpp binary bundle, so setting it only when launching Studio cannot replace an existing CPU bundle:

export UNSLOTH_FORCE_VULKAN=1
curl -fsSL https://unsloth.ai/install.sh | sh
irm https://unsloth.ai/install.ps1 | iex

Use the same command to update.

To force the Vulkan llama.cpp backend, set the environment variable before running the installer or updater:

$env:UNSLOTH_FORCE_VULKAN=1
irm https://unsloth.ai/install.ps1 | iex

Re-running the current installer replaces a previously selected CPU bundle when the backend differs. A separate Vulkan SDK is not required; the GPU driver must provide a working Vulkan runtime.

unsloth studio -p 8888

For LAN or cloud access, add -H 0.0.0.0

(raw port only; add --cloudflare

for a public URL). By default, Unsloth is accessible only locally.

To reach Unsloth over HTTPS, use unsloth studio --secure

. Unsloth stays bound to localhost and is reached only through a free Cloudflare tunnel, which publishes it at a public https://*.trycloudflare.com

URL (it fails closed if the tunnel can't start, so the raw port is never exposed). This makes Unsloth reachable from the internet, so anyone with the link and API key can use it and run code: keep your API key private (see Remote access below).

Use our Docker image unsloth/unsloth

container. Run:

docker run -d -e JUPYTER_PASSWORD="mypassword" \
  -p 8888:8888 -p 8000:8000 -p 2222:22 \
  -v $(pwd)/work:/workspace/work \
  --gpus all \
  unsloth/unsloth

To see developer, nightly and uninstallation etc. instructions, see advanced installation.

curl -LsSf https://astral.sh/uv/install.sh | sh
uv venv unsloth_env --python 3.13
source unsloth_env/bin/activate
uv pip install unsloth --torch-backend=auto
winget install -e --id Python.Python.3.13
winget install --id=astral-sh.uv  -e
uv venv unsloth_env --python 3.13
.\unsloth_env\Scripts\activate
uv pip install unsloth --torch-backend=auto

For Windows, pip install unsloth

works only if you have PyTorch installed. Read our Windows Guide. You can use the same Docker image as Unsloth Studio.

For RTX 50x, B200, 6000 GPUs: uv pip install unsloth --torch-backend=auto

. Read our guides for: Blackwell and DGX Spark.

To install Unsloth on AMD and Intel GPUs, follow our AMD Guide and Intel Guide.

Train for free with our notebooks. You can use our new free Unsloth Studio notebook to run and train models for free in a web UI. Read our guide. Add dataset, run, then deploy your trained model.

Model Free Notebooks Performance Memory use
Gemma 4 (E2B)

Qwen3.5 (4B)▶️ Start for free gpt-oss (20B)▶️ Start for free Qwen3.5 GSPO▶️ Start for free** gpt-oss (20B): GRPO▶️ Start for free Qwen3: Advanced GRPO▶️ Start for free embeddinggemma (300M)▶️ Start for free Mistral Ministral 3 (3B)▶️ Start for free Llama 3.1 (8B) Alpaca▶️ Start for free Llama 3.2 Conversational▶️ Start for free Orpheus-TTS (3B)**▶️ Start for free- See all our notebooks for: Kaggle,GRPO,TTS,embedding&Vision - See all our modelsandall our notebooks - See detailed documentation for Unsloth here

AMD training: Train, run RL, chat and deploy on AMD GPUs across Windows, WSL and Linux.Guide** GGUF hardware controls**: Choose GPU/layer placement, offload MoE experts and use multi-GPU or Tensor Parallelism.#6414Local models for any agent: Useunsloth start

with Claude Code, Codex, Hermes, OpenCode, OpenClaw and more through Unsloth's OpenAI- and Anthropic-compatible APIs.GuideMCP control endpoint: Let compatible clients manage models, training, recipes, checkpoints and exports.#7191Local inference reliability: Resume long chats faster, recover stalled downloads and reuse existing GGUF files.#7204#6858#7209New models:Qwen-AgentWorld,Ornith,Kimi K2.7 CodeandMiniMax M3GLM-5.2: Run Z.ai's 744B-parameter, 1M-context open model locally with Unsloth Dynamic GGUFs.GuideDeepSeek-V4: Run DeepSeek-V4-Flash locally with corrected multi-turn and tool-calling behavior.GuideDiffusionGemma: Run and fine-tune Google's diffusion language model with 1.8x faster inference in Unsloth Studio.GuideQwen3.6: Run and train Qwen3.6 with MTP for 1.4-2.2x faster inference and NVFP4 quants for supported GPUs.GuideGemma 4: Run and train Gemma 4 text, image and audio models with QAT, MTP, GGUF and MLX support.GuideMCP servers: Connect local models to files, apps, databases and external tools through Model Context Protocol.GuideConnections: Mix local models with API providers (OpenAI, Anthropic) or servers (vLLM, Ollama) in the same interface.GuideIntroducing Unsloth Studio: our new web UI for running and training LLMs.Blog- Train MoE LLMs 12x faster with 35% less VRAM - DeepSeek, GLM, Qwen and gpt-oss.Blog Embedding models: Unsloth now supports ~1.8-3.3x faster embedding fine-tuning.BlogNotebooks- New 7x longer context RL vs. all other setups, via our new batching algorithms.Blog - New RoPE & MLP Triton Kernels&** Padding Free + Packing**: 3x faster training & 30% less VRAM.Blog 500K Context: Training a 20B model with >500K context is now possible on an 80GB GPU.BlogFP8 & Vision RL: You can now do FP8 & VLM GRPO on consumer GPUs.FP8 BlogVision RL

The below advanced instructions are for Unsloth Studio. For Unsloth Core advanced installation, view our docs.

The developer install builds from the main

branch, which is the latest (nightly) source.

git clone https://github.com/unslothai/unsloth
cd unsloth
./install.sh --local
unsloth studio -p 8888

To install into an isolated location (its own virtual env, auth/

, studio.db

, cache and llama.cpp build), set UNSLOTH_STUDIO_HOME

and pass it again at launch:

UNSLOTH_STUDIO_HOME="$PWD/.studio" ./install.sh --local
UNSLOTH_STUDIO_HOME="$PWD/.studio" unsloth studio -p 8888

Then to update :

cd unsloth && git pull
./install.sh --local
unsloth studio -p 8888

The developer install builds from the main

branch, which is the latest (nightly) source.

git clone https://github.com/unslothai/unsloth.git
cd unsloth
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass
.\install.ps1 --local
unsloth studio -p 8888

To install into an isolated location (its own virtual env, auth/

, studio.db

, cache and llama.cpp build), set UNSLOTH_STUDIO_HOME

and pass it again at launch:

$env:UNSLOTH_STUDIO_HOME="$PWD\.studio"; .\install.ps1 --local
$env:UNSLOTH_STUDIO_HOME="$PWD\.studio"; unsloth studio -p 8888

Then to update :

cd unsloth; git pull
.\install.ps1 --local
unsloth studio -p 8888

By default unsloth studio

binds to 127.0.0.1

(this machine only). To reach it from another device, pick one of:

--secure

(recommended): serveonly through a free Cloudflare HTTPS link. Unsloth stays bound to localhost and the tunnel provides the public URL; it fails closed (does not start) if the tunnel can't come up, so the raw port is never exposed.

unsloth studio --secure -p 8888

-H 0.0.0.0

: bind the raw port on all network interfaces, reachable from anywhere on the network (subject to your firewall). It does not create a public internet URL; add--cloudflare

to also publish an internet-reachablehttps://*.trycloudflare.com

link even behind a firewall. Only use this on a network you trust.

unsloth studio -H 0.0.0.0 -p 8888

The Cloudflare tunnel is off by default: -H 0.0.0.0

exposes the raw port only, not a public internet URL. Pair the wildcard bind with --cloudflare

(unsloth studio -H 0.0.0.0 --cloudflare

) to also publish a public https://*.trycloudflare.com

link, or prefer --secure

(above), which keeps the raw port private. --cloudflare

has no effect on a loopback bind.

On a wildcard bind Unsloth works out the address to share by asking ifconfig.me

for the public IP, then asks check-host.net

whether that port is reachable so it can tell you if a firewall is in the way. Both contact a third party. Set UNSLOTH_STUDIO_DISABLE_PUBLIC_CHECK=1

to skip them; the banner then shows the LAN address and no reachability line.

The first time Unsloth is published on a public URL (--secure

or --cloudflare

) with the auto-generated admin password still in place, it asks for a new admin password in the terminal (masked input with confirmation) before the public link goes up. Without an attached terminal it warns instead and keeps the bootstrap deadline: Unsloth shuts down after UNSLOTH_STUDIO_BOOTSTRAP_TIMEOUT

(default 1 hour) unless the password is changed in the web UI.

For headless setups that cannot answer that prompt, set the initial admin password non-interactively with --password

(only takes effect when no password is set yet; if one already exists it is a hard error, so rotate later with unsloth studio reset-password

):

unsloth studio --secure --password 'your-strong-password'        # visible in `ps`/history
UNSLOTH_STUDIO_PASSWORD='your-strong-password' unsloth studio --secure   # via env var
printf '%s\n' 'your-strong-password' | unsloth studio --secure --password -   # via stdin

A literal --password VALUE

is visible in the process list and shell history, so prefer the UNSLOTH_STUDIO_PASSWORD

env var or --password -

(stdin) for automation. This applies to any launch (public or a headless -H 0.0.0.0

bind), and the password is set in the parent before the server binds, so it never reaches a re-executed child process.

Server-side tools (web search, Python and terminal code execution) run as your user and are on by default. Anyone who can reach the server with the API key can run code on this machine, so keep your API key private and pass --disable-tools

when exposing Unsloth.

Installer options can be passed as environment variables. On macOS, Linux and WSL place the variable after the pipe so the shell passes it to sh

; on Windows set it with $env:

before piping to iex

.

Skip PyTorch (GGUF-only mode):

curl -fsSL https://unsloth.ai/install.sh | UNSLOTH_NO_TORCH=1 sh
$env:UNSLOTH_NO_TORCH=1; irm https://unsloth.ai/install.ps1 | iex

Skip the post-install prompt that starts Unsloth (useful for automated installs):

curl -fsSL https://unsloth.ai/install.sh | UNSLOTH_SKIP_AUTOSTART=1 sh
$env:UNSLOTH_SKIP_AUTOSTART=1; irm https://unsloth.ai/install.ps1 | iex

Pin the Python version:

curl -fsSL https://unsloth.ai/install.sh | UNSLOTH_PYTHON=3.12 sh
$env:UNSLOTH_PYTHON='3.12'; irm https://unsloth.ai/install.ps1 | iex

Install to a custom location with UNSLOTH_STUDIO_HOME

:

curl -fsSL https://unsloth.ai/install.sh | UNSLOTH_STUDIO_HOME=/abs/path sh
$env:UNSLOTH_STUDIO_HOME='C:\path'; irm https://unsloth.ai/install.ps1 | iex

On macOS, the installer defaults to the system certificate store (UV_SYSTEM_CERTS=1

) so uv trusts the CAs in your Keychain, needed behind TLS-inspecting proxies (Cisco Umbrella, Zscaler, etc.). Opt out with:

curl -fsSL https://unsloth.ai/install.sh | UV_SYSTEM_CERTS=0 sh

Point the frontend build at a corporate npm mirror/proxy with UNSLOTH_NPM_REGISTRY

(for the developer install behind a firewall that blocks registry.npmjs.org

):

UNSLOTH_NPM_REGISTRY=https://artifactory.example.com/api/npm/npm/ ./install.sh --local
$env:UNSLOTH_NPM_REGISTRY='https://artifactory.example.com/api/npm/npm/'; .\install.ps1 --local

It is threaded as --registry

into the Unsloth frontend npm

/bun

installs; the supply-chain locks (7-day min-release-age

, exact version pins) stay in force.

Cap Unsloth's native CPU thread pools on high-core hosts: UNSLOTH_CPU_THREADS=8 unsloth studio -p 8888

.

The recommended way to fully remove Unsloth Studio is the matching uninstall script for your OS. It stops any running servers, removes the install dir, the launcher data dir, the desktop shortcut, and any platform-specific entries (macOS .app

bundle + Launch Services on Mac; Start Menu, HKCU\Software\Unsloth

registry key and user PATH

entries on Windows):

MacOS, WSL, Linux:curl -fsSL https://raw.githubusercontent.com/unslothai/unsloth/main/scripts/uninstall.sh | sh

Windows (PowerShell):irm https://raw.githubusercontent.com/unslothai/unsloth/main/scripts/uninstall.ps1 | iex

If you only want to drop the install dir and keep the launcher/shortcut for a later reinstall, you can instead run rm -rf ~/.unsloth/studio

(Mac/Linux/WSL) or Remove-Item -Recurse -Force "$HOME\.unsloth\studio"

(Windows). The model cache at ~/.cache/huggingface

is not touched by any of these.

For more info, see our docs.

You can delete old model files either from the bin icon in model search or by removing the relevant cached model folder from the default Hugging Face cache directory. By default, HF uses:

MacOS, Linux, WSL:~/.cache/huggingface/hub/

Windows:%USERPROFILE%\.cache\huggingface\hub\

Type Links
Discord

Join Discord serverr/unsloth RedditJoin Reddit community** Documentation & Wiki**Read Our Docs** Twitter (aka X)Follow us on X Our Models**Unsloth Catalog** Blog**Read our BlogsYou can cite the Unsloth repo as follows:

@software{unsloth,
  author = {Daniel Han, Michael Han and Unsloth team},
  title = {Unsloth},
  url = {https://github.com/unslothai/unsloth},
  year = {2023}
}

If you trained a model with 🦥Unsloth, you can use this cool sticker!

Unsloth uses a dual-licensing model of Apache 2.0 and AGPL-3.0. The core Unsloth package remains licensed under ** Apache 2.0**, while certain optional components, such as the Unsloth Studio UI are licensed under the open-source license

.

AGPL-3.0This structure helps support ongoing Unsloth development while keeping the project open source and enabling the broader ecosystem to continue growing.

  • The llama.cpp librarythat lets users run and save models with Unsloth - The Hugging Face team and their libraries: transformersandTRL - The Pytorch and Torch AOteam for their contributions - NVIDIA for their NeMo DataDesignerlibrary and their contributions - And of course for every single person who has contributed or has used Unsloth!
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