arXiv:2609.21849v1 Announce Type: new Abstract: On-device inference is booming, but the momentum is almost all in language models. Diffusion pipelines are memory hungry, latency-sensitive, and require orchestrating an embedder, a transformer, a decoder, and often further postprocessing that is not as standardized as LLM inference loops are. We navigate the trade-off between performance, quality, and model footprint to reach as many client devices in the wild as possible. We make three contributions: an embedding translator that maps a small text encoder into a large encoder space to cut weight and latency; a reproducible sweep recipe for navigating the speed/quality/memory triangle in diffusion pipelines; and an interactive on-device image generation editor achieving sub-second TTFI on recent GPUs.
The Weight Is Over - Interactive Diffusion on Consumer GPUs
A new arXiv paper (2609.21849v1) presents three contributions for running diffusion pipelines on consumer GPUs: an embedding translator that maps a small text encoder into a large encoder space to cut weight and latency, a reproducible sweep recipe for navigating the speed/quality/memory trade-off, and an interactive on-device image generation editor achieving sub-second time-to-first-image (TTFI) on recent GPUs. The authors frame the work as addressing on-device inference momentum that has been concentrated in language models, since diffusion pipelines are memory hungry, latency-sensitive, and require orchestrating an embedder, a transformer, a decoder, and often further postprocessing. The stated goal is to reach as many client devices in the wild as possible by balancing performance, quality, and model footprint.
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