# The House of the Dead (1996/1998): Recompiled The House of the Dead (Arcade/PC) into a native C++ rewrite with Claude

> Source: <https://reversedwithai.com/p/the-house-of-the-dead-1996-1998-ffcc3e44>
> Published: 2026-11-02 04:00:59+00:00

## Evidence at a glance

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## What was done

The House of the Dead: ReWrithe is a fan-made C++ rewrite of the arcade and PC versions of the game. It uses original game data and was developed with assistance from Anthropic's Claude for reverse engineering and code integration.

The House of the Dead: ReWrithe is an unofficial C++ rewrite of the Sega arcade game (1996) and its 1998 PC port. The project combines game logic from both versions, allowing users to select between arcade or PC models and textures. Anthropic's Claude assisted the author, Tawhid, with reverse engineering, rewriting, and combining the existing code. The software requires users to provide their own legally obtained arcade ROM set (Revision A) and the 1998 PC game files. The project is currently in its first public release (v1.0.0), and the author notes that it is expected to contain bugs. While the game is playable from start to finish, not every mode, chapter, or setting has been verified by human testing. Automated tests have been used to compare game logic against MAME frame-by-frame replays and 1998 PC recordings. Certain features, such as specific light gun hardware and advanced touch/pen functionality, remain untested or are marked as work in progress. Further details are available at https://raw.githubusercontent.com/tawhidi-602/the-house-of-the-dead-rewrithe/HEAD/README.md.

## Reproduce it

Download the release zip from GitHub, provide the required Revision A arcade ROMs and 1998 PC game files, and run HOTDReWritheSetup.bat to generate the executable.

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