Version 6.0.1 #
VERSION 6 #
YEAH!
Despite all the delay and obstacles, HERE IS NBSDGAMES 6, RELEASED FAR AHEAD OF GTA 6! Which it not only surpasses in release schedule, but also in affordability, portability, efficiency, sustainability, Plan9 and MS-DOS support and everything else. So we can hope and wish that this release leaves the whole gaming industry bankrupt and malnourished.
As good as the games were, they now have better AI, which adjusts its own difficulty to provide much more engaging gameplay than before.
The game Scissor has been added, which has a pretty good and original gameplay and is a new genre of its own.
RedSquare's gameplay has changed a lot, it too is a new genre of its own (somewhat similar to Scissor) and its new gameplay opens endless possibilities in the ways you can play it.
The games Treasure, Revenge have also been added. They are good too.
There have been minor bugfixes as well.
Version 5 #
Icon and menu shortcut included, would be nice if you integrate them to your packages
Tugow added
Menu added
Sudoku algorithm is replaced with a simple and fast algorithm that generates good puzzles in little time
Miketron gameplay is improved upon
RedSquare now fits in the screen
Command-line options are now in more conventional, getopt syntax
Minor bugfix
Version 4.1.2 #
Minor bugfixes, also Mines' mines are now generated after first click.
Version 4.1.1 #
Now we have both global score files with make scorefiles, and scorefiles that would be made in home if none are found.
Last commit made it work.
Version 4.1 #
Minor bugfixes, moved the screenshots out of the repository, included manpages, etc.
Version 4 #
Version 3 #
Miketron, Muncher, Fisher and RedSquare are added. Minor bugfixes.