Tencent Q2 revenue climbs 11% on AI-driven ad gains, but profit falls short Tencent Holdings reported an 11% rise in second-quarter revenue to 204.8 billion yuan ($30.36 billion), driven by AI-enhanced advertising and steady gaming income, but net profit rose only 0.7% to 56 billion yuan, missing analyst expectations of 61.8 billion yuan. Capital expenditure reached 52.8 billion yuan in the June quarter, up from 31.9 billion yuan in Q1, as the company ramps up AI spending. Marketing services revenue climbed 22% to 43.6 billion yuan, and Tencent released the Hy3 version of its Hunyuan AI model in July. Tencent Q2 revenue climbs 11% on AI-driven ad gains, but profit falls short Net profit rose only 0.7% from a year earlier to 56 billion yuan BEIJING Tencent Holdings reported an 11 per cent rise in second-quarter revenue on Wednesday Aug 12 driven by strong advertising sales and steady gaming income, as the Chinese technology giant ramps up AI spending. For the three months to the end of June, the Shenzhen-based gaming and Internet company reported revenue of 204.8 billion yuan US$30.36 billion , in line with analyst estimates of 202.2 billion yuan, according to LSEG data. Net profit rose only 0.7 per cent from a year earlier to 56 billion yuan, falling short of analyst expectations of 61.8 billion yuan. Investors have been focused on whether Tencent’s heavy AI spending is starting to generate returns, or merely weighing on margins. Capital expenditure totalled about 79 billion yuan last year, up from 77 billion yuan in 2024, and the company has signalled AI investment will step up further in the second half of this year. The results come amid an accelerating AI product push by Tencent, which competes with the likes of ByteDance and Alibaba. The company has built up a broad portfolio of AI products, including the Yuanbao chatbot and the WorkBuddy office assistant. Revenue from value-added services, which include Tencent’s gaming business, rose 8 per cent to 98.4 billion yuan. Domestic games revenue grew 17 per cent to 47.3 billion yuan supported by titles including “Honor of Kings” and “Delta Force”, while international games revenue was down 0.8 per cent to 18.6 billion yuan due to foreign currency movements. Marketing services revenue climbed 22 per cent to 43.6 billion yuan, as AI upgrades continued to boost advertising and pricing within its Weixin ecosystem, the network that combines messaging, payments and social media, among other services. Fintech and business services revenue rose 9 per cent to 60.3 billion yuan, with cloud demand for AI-related services remaining a key driver. In July, Tencent released Hy3, the latest version of its Hunyuan AI model, and last week opened it to users worldwide. It has also been testing an AI assistant inside its WeChat social media app since June. Capital expenditure in the June quarter was 52.8 billion yuan, compared with 31.9 billion yuan in the first quarter. REUTERS Decoding Asia newsletter: your guide to navigating Asia in a new global order. Sign up here to get Decoding Asia newsletter. Delivered to your inbox. Free. Share with us your feedback on BT's products and services TRENDING NOW /pulse?ref=trending-now Two-thirds of Sentosa Cove resales in the red, with average loss topping S$1 million since 2023 Too little, too late? Manila’s billion-dollar bid to ignite its sputtering EV industry How BYD disrupted Singapore’s car market – and why the strategy is turning on itself Vietnam seeks US$76 billion a year from capital markets to ease reliance on banks