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Symbolic Constant Conundrum

The article explains that symbolic constants, which replace literal values with named symbols, are used in programming to avoid "magic numbers" and improve code clarity. It details the evolution of methods for defining these constants in C and C++, including `#define` macros, `const`, `enum`, and `constexpr`, noting that `constexpr` (available in C++11 and C23) is the best option because it creates true constants, while `#define` should be used only as a last resort due to scope issues.

read2 min views18 publishedMay 23, 2026

Introduction #

A symbolic constant in any programming language is a name — a symbol — that can be used to stand in for a constant — a literal value. Programming languages inherited symbolic constants from mathematics that has many of them grouped by specific field of study. Examples include: π (pi), c (speed of light), e (Euler’s number), G (gravitational constant), h (Plank’s constant), etc. While those exact constants can be defined and used in programs, many programs define program-specific constants. Using constants is better than using magic numbers.

Both C and C++ have acquired multiple ways to specify symbolic constants as their respective languages have evolved over the decades, namely:

  • Macros (via #define

). - Enumerations. #

const

. - constexpr

.

Knowing which of the ways to use in a particular case can be quite the conundrum.

Macros #

Originally, C only had macros, specifically, object-like macros, e.g.:

#define BUF_SIZE  8192

Macros are adequate, but not good. Why? Macros in general ignore scope, so you typically have to give macros very specific (long) names to avoid collision.

Enumerations #

Enumerations in C and C++ are better, especially for declaring a set of related constants. In C++ with enum class

, they can even be scoped to avoid collisions; in C, however, they’s still in the global scope.

The other caveat is that they can be constants only for integral values.

const #

As I described for C and C++, you can use const

for constants, e.g.:

static unsigned const BUF_SIZE = 8192;

char BUF[ BUF_SIZE ];

int main() {
  char local_buf[ BUF_SIZE ];
  // ...
}

In C++, that will compile just fine without warning; in C, it’ll either be accepted with warnings or rejected entirely, especially if you disable language extensions. Why? Because const

is a misnomer since it really means immutable, not constant, and C is more picky about it.

While the declaration of BUF

might be accepted, the declaration of local_buf

will either be considered a variable length array (VLA) (that, as I pointed out, you should probably never use), or rejected since VLAs are an optional feature and not all compilers support them (notably, Microsoft’s C compiler doesn’t).

A common work-around in C (prior to C23, see below) is to (ab)use enum

:

enum {
  BUF_SIZE = 8192
};

That is, use a nameless enumeration. The advantage is that enumeration constants really are constant.

constexpr #

If you’re using C++11 or later, or C23 or later, there’s constexpr

. Unlike const

, constexpr

really means constant. This is by far the best option for declaring constants:

constexpr unsigned BUF_SIZE = 8192;

Conclusion #

To summarize:

  • If you’re declaring a set of related, integral constants, use enum

(in C) orenum class

(in C++). - Otherwise, use constexpr

if you can. - Otherwise, use const

. - Otherwise, use #define

as a last resort.

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