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[ARTICLE · art-11070] src=dev.to ↗ pub= topic=developer-tools verified=true sentiment=· neutral

Simplicity scales — complexity kills side projects

The article argues that side projects often fail because developers over-engineer them with unnecessary complexity, such as full-stack architectures and advanced tools, instead of building simple, functional solutions. It emphasizes that shipping a minimal viable product is far more valuable than endlessly perfecting a feature-rich project that never launches. The key takeaway is to focus on core functionality first, using the simplest tools to get the project working and released.

read2 min views25 publishedMay 23, 2026

Most of your side projects are dying because you're trying too hard.

Seriously. We developers, with our boundless creativity and love for elegant solutions, often inadvertently smother our side projects with an excess of complexity before they even have a chance to breathe. This isn't about laziness; it's about a mindset shift.

The core problem? We treat a weekend hackathon idea like a funded startup with enterprise-level requirements. We see a simple need, and immediately jump to a full-stack, microservice-architected, Docker-composed, CI/CD-pipelined, globally-distributed solution. And then... we burn out.

Let's break down how complexity creeps in:

The Shiny New Tech Allure: Ever started a simple blog and thought, "This is the perfect excuse to learn SvelteKit with serverless functions and a GraphQL API on AWS Lambda!"? Guilty as charged. Instead of just getting content online, we get lost in configuration files.

// What you probably needed for your simple "hello" API
function handler(req, res) {
  res.status(200).send('Hello, world!');
}
// What you sometimes build instead for "future scalability"
class HelloWorldService {
  constructor(logger, config) { /* ... */ }
  async getGreeting(name = 'world') { /* ... */ }
}

One works, the other is an entire project before you even write your actual business logic.

Over-engineering for "Future Proofing": We build for problems that don't exist yet. Your personal task manager doesn't need a multi-tenant authentication system. Your simple data visualizer doesn't need an entire analytics dashboard. Focus on the core functionality first. You can always add features later,ifthe project gains traction.The "Perfect" Solution Fallacy: We chase an impossible ideal. "It's not perfect enough to launch." Guess what? Nothing ever is. Shipping an imperfect butworkingthing is 100 times better than endlessly tweaking a "perfect" thing that never sees the light of day. Your project only scales if it actually exists.

Simplicity isn't about being basic; it's about being effective. It's about stripping away everything that doesn't directly serve your initial, most critical goal. Use the simplest tool for the job. Get it done. Get it out there. Then, and only then, think about iterating.

The one clear thing to remember is this: a minimal viable product that ships is infinitely more valuable than an elaborate, feature-rich project stuck in development hell. Build the smallest possible thing that delivers value.

I build websites for a living as a freelancer, and this lesson applies just as much to client work as it does to side projects. Clients want solutions, not over-engineered masterpieces. If you ever need help with a web project, feel free to check out my work: https://hire-sam.vercel.app/

Share this with your dev friends who are stuck in tutorial hell!

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