# Sim RPG Maker 95: BreezySRPG95: Quof uses Claude to disassemble an old runtime and build a replacement SRPG client

> Source: <https://reversedwithai.com/p/sim-rpg-maker-95-ac05f490>
> Published: 2026-10-26 13:01:21+00:00

## Evidence at a glance

Loading source evidence…

## What was done

BreezySRPG95 is a replacement player for Sim RPG Maker 95 games that enables modern features like rebindable controls, fast-forwarding, and higher resolutions without modifying original game files. It was developed by Quof using Claude Code CLI for disassembly and coding.

BreezySRPG95 is a replacement player for Sim RPG Maker 95 (シミュレーションRPGツクール95) games, designed to run alongside the original executable without modifying game files. The project provides modern quality-of-life features, including rebindable keyboard and gamepad controls, fast-forwarding, enemy turn skipping, cutscene skipping, and enhanced display options such as resizable windows and borderless fullscreen. It also adds a text backlog, unit range displays, and save-anywhere functionality. The author, Quof, reports that the client was developed by disassembling the original executable using the Claude Code CLI, with reference to the REA (Reverse Engineering Anything) repository. Commit history indicates that Claude Opus 5.5 co-authored various components, including UI adjustments, debug overlays, and localization logic. The software is currently in an early beta stage and has been tested with specific titles such as えるまに, ＯtoＺ, 昴の騎士, and 闇鍋企画. Users can find more information at [BreezySRPG95 GitHub](https://raw.githubusercontent.com/quof/breezysrpg95/HEAD/README.md).

## From the source

## Reproduce it

```
Place BreezySRPG95.exe in the game's folder next to SRPGEXEC.EXE and run it. For games in other locations, use: BreezySRPG95.exe --game "C:\path\to\game folder"
```


