Show HN: Talus, a small terrain diffusion model that runs in the browser Developer osfv released Talus, a 23-million-parameter terrain diffusion model trained from scratch on 45,000 heightmaps generated by the developer's own procedural generator, which runs entirely in a browser and is published open source under the Apache License on GitHub. Talus generates 64x64 game heightmaps and was trained on a single consumer GPU, an RTX 5060, though the developer notes it was trained only on procedural maps. Talus is a small diffusion model that makes game heightmaps and runs entirely in the browser. try it at: https://talus.tersa.tech https://talus.tersa.tech It has 23M parameters and it was trained from scratch. The training data was 45K maps from my own generator. I made it to get terrain I can ask for whenever. The best part is that it can run on a consumer GPU For e.g. I trained it on an RTX 5060 . It's limits are the 64x64 maps, and it was only trained on procedural maps. The GitHub link is: https://github.com/osfv/talus https://github.com/osfv/talus It's fully open source with the Apache License What do you think i could improve on the model? Comments URL: https://news.ycombinator.com/item?id=50025619 https://news.ycombinator.com/item?id=50025619 Points: 1 Comments: 0