# Show HN: skills-for-humanity – 171 structured reasoning skills for Claude Code

> Source: <https://github.com/human-avatar/skills-for-humanity>
> Published: 2026-05-26 05:58:43+00:00

**Structured reasoning methodologies from history's most rigorous thinkers, packaged as Claude Code skills.**

Think Sharper`/logic` `/probability` `/decision` `/constraint` `/game-theory` `/epistemology` `/investigation` |
Think Differently`/creativity` `/analogy` `/play` |
Think About People`/communication` `/social` `/emotional` `/ethics` `/identity` `/narrative` `/psychology` `/mindset` `/writing` |
Think in Time & Systems`/systems` `/temporal` `/historical` `/resource` `/strategy` |
See More Clearly`/aesthetic` `/sensory` |

Each skill is a complete procedure: a defined problem type, a sequence of moves, a structured output. Not a concept to apply — a method to run.

**Lineage:** [de Bono](https://en.wikipedia.org/wiki/Edward_de_Bono) · [Meadows](https://en.wikipedia.org/wiki/Donella_Meadows) · [Altshuller](https://en.wikipedia.org/wiki/Genrich_Altshuller) · [Minto](https://en.wikipedia.org/wiki/Barbara_Minto) · [Goldratt](https://en.wikipedia.org/wiki/Eliyahu_M._Goldratt) · [Tetlock](https://en.wikipedia.org/wiki/Philip_E._Tetlock) · [Klein](https://en.wikipedia.org/wiki/Gary_Klein) · [Mill](https://en.wikipedia.org/wiki/John_Stuart_Mill) · [Kant](https://en.wikipedia.org/wiki/Immanuel_Kant) · [Aristotle](https://en.wikipedia.org/wiki/Aristotle) · [Noddings](https://en.wikipedia.org/wiki/Nel_Noddings) · [Rawls](https://en.wikipedia.org/wiki/John_Rawls) · [Sun Tzu](https://en.wikipedia.org/wiki/Sun_Tzu) · [Clausewitz](https://en.wikipedia.org/wiki/Carl_von_Clausewitz) · [Musashi](https://en.wikipedia.org/wiki/Miyamoto_Musashi) · [Nash](https://en.wikipedia.org/wiki/John_Forbes_Nash_Jr.) · [Axelrod](https://en.wikipedia.org/wiki/Robert_Axelrod) · [Vickrey](https://en.wikipedia.org/wiki/William_Vickrey) · [Shapley](https://en.wikipedia.org/wiki/Lloyd_Shapley) · [Spence](https://en.wikipedia.org/wiki/Michael_Spence)

```
npx @human-avatar/skills-for-humanity
```

Run again to update. Restart Claude Code when done.

```
/think
```

Describe your situation. Routes to the right methodology automatically. You don't need to know which skill fits — that's the point.

Every skill pauses before running and asks how deep you want to go.

```
/think
│
├── Think Sharper
│   ├── /logic
│   │   ├── /logic-check
│   │   ├── /logic-argument-validation
│   │   ├── /logic-causality-mapping
│   │   ├── /logic-consistency-check
│   │   ├── /logic-constraint-mapping
│   │   ├── /logic-council
│   │   └── /logic-fixer
│   ├── /probability
│   │   ├── /probability-base-rate-anchoring
│   │   ├── /probability-confidence-calibration
│   │   ├── /probability-expected-value-calculation
│   │   └── /probability-scenario-weighting
│   ├── /decision
│   │   ├── /decision-criteria-weighting
│   │   ├── /decision-option-mapping
│   │   ├── /decision-premortem-analysis
│   │   └── /decision-reversibility-analysis
│   ├── /constraint
│   │   ├── /constraint-hardness-testing
│   │   ├── /constraint-rule-inversion
│   │   ├── /constraint-scope-reduction
│   │   └── /constraint-workaround-mapping
│   ├── /game-theory
│   │   ├── /game-theory-auction
│   │   ├── /game-theory-coalition
│   │   ├── /game-theory-equilibrium
│   │   ├── /game-theory-iterated
│   │   ├── /game-theory-mechanism-design
│   │   ├── /game-theory-prisoners-dilemma
│   │   └── /game-theory-signaling
│   ├── /epistemology
│   │   ├── /epistemology-epistemic-status
│   │   ├── /epistemology-justification
│   │   ├── /epistemology-knowledge-types
│   │   └── /epistemology-limits
│   └── /investigation
│       ├── /investigation-claim-decomposition
│       ├── /investigation-counter-hypothesis
│       ├── /investigation-evidence-audit
│       ├── /investigation-source-trace
│       └── /investigation-triangulation
│
├── Think Differently
│   ├── /creativity
│   │   ├── /creativity-alternatives
│   │   ├── /creativity-assumption-excavator
│   │   ├── /creativity-brainstorm
│   │   ├── /creativity-concept-fan
│   │   ├── /creativity-consider-factors
│   │   ├── /creativity-lateral-thinking
│   │   ├── /creativity-other-perspectives
│   │   ├── /creativity-plus-minus-interesting
│   │   ├── /creativity-provocation
│   │   ├── /creativity-random-entry
│   │   ├── /creativity-six-hats
│   │   └── /creativity-water-logic
│   ├── /analogy
│   │   ├── /analogy-boundary-testing
│   │   ├── /analogy-domain-transfer
│   │   ├── /analogy-perspective-shifting
│   │   └── /analogy-structure-mapping
│   └── /play
│       ├── /play-constraint-inversion
│       ├── /play-perspective-reversal
│       ├── /play-stimulus-generation
│       └── /play-worst-case-reversal
│
├── Think About People
│   ├── /communication
│   │   ├── /communication-audience-modeling
│   │   ├── /communication-clarity-audit
│   │   ├── /communication-medium-selection
│   │   └── /communication-objection-mapping
│   ├── /social
│   │   ├── /social-coalition-mapping
│   │   ├── /social-dynamics-analysis
│   │   ├── /social-incentive-analysis
│   │   └── /social-power-mapping
│   ├── /emotional
│   │   ├── /emotional-motivation-mapping
│   │   ├── /emotional-resistance-diagnosis
│   │   ├── /emotional-stakes-mapping
│   │   └── /emotional-trust-audit
│   ├── /ethics
│   │   ├── /ethics-bias-check
│   │   ├── /ethics-check
│   │   ├── /ethics-consent-review
│   │   ├── /ethics-council
│   │   ├── /ethics-crisis-triage
│   │   ├── /ethics-data-audit
│   │   ├── /ethics-empathy-circle
│   │   ├── /ethics-impact-scan
│   │   └── /ethics-vendor-review
│   ├── /identity
│   │   ├── /identity-character-testing
│   │   ├── /identity-mission-alignment
│   │   └── /identity-values-clarification
│   ├── /narrative
│   │   ├── /narrative-audience-modeling
│   │   ├── /narrative-frame-analysis
│   │   ├── /narrative-structure-mapping
│   │   └── /narrative-tension-mapping
│   ├── /psychology
│   │   ├── /psychology-behavior-change
│   │   ├── /psychology-cognitive-biases
│   │   ├── /psychology-heuristics
│   │   ├── /psychology-motivation
│   │   └── /psychology-persuasion
│   ├── /mindset
│   │   ├── /mindset-flow
│   │   ├── /mindset-growth
│   │   ├── /mindset-positive
│   │   ├── /mindset-reframe
│   │   └── /mindset-stoic
│   └── /writing
│       ├── /writing-arc-design
│       ├── /writing-argument
│       ├── /writing-audience-calibration
│       ├── /writing-character-development
│       ├── /writing-copy
│       ├── /writing-dialogue
│       ├── /writing-executive-summary
│       ├── /writing-inconsistency-audit
│       ├── /writing-line-editing
│       ├── /writing-plot-structure
│       ├── /writing-pov
│       ├── /writing-prose-elevation
│       ├── /writing-report
│       ├── /writing-restructure
│       ├── /writing-rhetoric
│       ├── /writing-scene-construction
│       ├── /writing-technical
│       ├── /writing-tone-alignment
│       ├── /writing-voice-consistency
│       └── /writing-worldbuilding
│
├── Think in Time & Systems
│   ├── /systems
│   │   ├── /systems-archetype-matching
│   │   ├── /systems-emergence-detection
│   │   ├── /systems-feedback-mapping
│   │   └── /systems-leverage-analysis
│   ├── /temporal
│   │   ├── /temporal-cycle-detection
│   │   ├── /temporal-futures-mapping
│   │   ├── /temporal-horizon-mapping
│   │   └── /temporal-timing-analysis
│   ├── /historical
│   │   ├── /historical-cycle-detection
│   │   ├── /historical-failure-analysis
│   │   ├── /historical-lesson-extraction
│   │   └── /historical-precedent-analysis
│   ├── /resource
│   │   ├── /resource-allocation-analysis
│   │   ├── /resource-bottleneck-analysis
│   │   ├── /resource-leverage-mapping
│   │   └── /resource-waste-audit
│   └── /strategy
│       ├── /strategy-alliance
│       ├── /strategy-deception
│       ├── /strategy-force-economy
│       ├── /strategy-intelligence
│       ├── /strategy-positioning
│       ├── /strategy-terrain
│       ├── /strategy-timing
│       └── /strategy-victory
│
└── See More Clearly
    ├── /aesthetic
    │   ├── /aesthetic-coherence-check
    │   ├── /aesthetic-elegance-testing
    │   ├── /aesthetic-pattern-detection
    │   └── /aesthetic-simplicity-analysis
    └── /sensory
        ├── /sensory-detail-mining
        ├── /sensory-signal-detection
        └── /sensory-structured-observation
```


