Show HN: Kanmaps – Product roadmaps like videogame skill trees A developer launched Kanmaps, a tool that renders product roadmaps as videogame-style skill trees, inspired by World of Warcraft talent trees, Age of Empires tech trees, and Final Fantasy X ability spheres. The developer said an MCP hooked up to one Kanmaps roadmap mapped a codebase to a kanmap and suggested next features, and that an agent is now working on the next node of a kanmap. The Show HN post drew 2 points and 0 comments on Hacker News. Hi HN I've made it possible for you to make product roadmaps like you'd make an RPG skill tree, or a tech tree in a video game. Ever since seeing WoW talent trees in high school i've been obsessed with RPG skill trees as a way to represent information as I've thought they convey 1 Ordering, 2 Progression and 3 Contingent Requirements really well. Not only do they help give better visual structure of whats happening and what will happen - they also give people a feeling of movement, progression and hope whereas kanban boards and issue trackers give people the feeling of dread . This isn't surprising as video games were really designed to make people excited to play on and reach the next milestone. Turns out this format is really fun for people and agents to think about their products As an experiment I also hooked up an MCP to one of my product roadmaps and it was able to map out my current codebase to a kanmap, and then suggest realistic next ideas to make. I've even got an agent now working on the next node of a kanmap. Kanmaps was inspired not just by WOW talent trees, but also by the Age of Empires Tech Trees, and FFX ability spheres setup. Also huge shoutout to a bank in Australia called Up who did something called the Tree of Up as a product roadmap like a video game for their banking product - their work definitely inspired things in Kanmaps too. Comments URL: https://news.ycombinator.com/item?id=49916539 https://news.ycombinator.com/item?id=49916539 Points: 2 Comments: 0