Show HN: Incremendle, a new number-go-up game every day Nick DiRienzo released Incremendle, a side project that uses a Claude Code-based development harness to generate a new playable incremental game every day, with the code published on GitHub under the AGPL license partly because it uses Strudel for music generation. DiRienzo said the first games were rough, but adding architectural invariants and automated playtesting around pacing and progression produced a "surprisingly big difference," and he now finds the games "pretty fun most days." The project is an experiment in whether a coding agent can build daily games worth playing. Hey y'all, I'm Nick. I wanted to share a side project I started sometime last month. I really enjoy incremental games like Cookie Clicker, Scritchy Scratchy, etc. and wondered if I could get a coding agent to build a new one every day that I'd actually want to play. So I built an incremental game development harness with Claude Code. The first games were pretty rough, but I found that adding a few architectural invariants and automated playtesting around things like pacing and progression made a surprisingly big difference. They're now pretty fun most days. My partner and I have been playing and talking about the games each day, and after some encouragement from a teammate, I figured I'd share the experiment with the HN community. The code is available here: https://github.com/nickdirienzo/incremendle https://github.com/nickdirienzo/incremendle It's AGPL in part because it uses Strudel for music generation. I've also tried to be thoughtful about crediting the artists whose work inspires the games. Would love to hear what you think of this silly experiment Comments URL: https://news.ycombinator.com/item?id=50472616 https://news.ycombinator.com/item?id=50472616 Points: 2 Comments: 0