Show HN: Hexagonal Game of Life Explorer A developer released Hexagonal Game of Life Explorer, a browser-based simulator for hexagonal cellular automata built with Rust/WASM, WebGL2, and Web Workers. The open-source webapp allows users to design, clone, mutate, and evolve rulesets with features like rotational symmetry constraints and rule-based cell coloring. I've been working on this Game of Life Explorer Webapp for a couple of years now later with LLM assistance . It's a browser-based simulator for hexagonal cellular automata where you can design, clone, mutate and evolve rulesets. I'm using Rust/WASM, WebGL2 and Web Workers to get the highest possible performance despite running on a Web browser. I put a lot of effort and time into fleshing out the functionality to make it as easy and enjoyable to use as possible. Granted it takes a special kind of curiosity to enjoy playing around with Cellular Automata. The features I enjoy the most: - Constraining Rulesets to Rotational Symmetry - Cloning and Mutating Rulesets - Coloring Cells based on the Rule that caused their current state Intentional limitations: - Hexagonal Grid with a maximum size of 576x666 toroidally wrapped - binary states - neighbourhood distance of 1 Everything is 100% open-source, I really appreciate feedback. Comments URL: https://news.ycombinator.com/item?id=48995088 https://news.ycombinator.com/item?id=48995088 Points: 1 Comments: 0