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Show HN: A terminal-native idle factory game, written in Rust with ratatui

Developer snipedbywifi released terminactory, a terminal-native idle factory game written in Rust with the ratatui library, and posted it to Hacker News as a first-time Show HN submission. The game includes basic factory mechanics (building, deleting, earnings tracking, selection tools), a fake in-game browser with a wiki, forums and lore, a research graph showing item and RP requirements for unlocks, and Claude Code hooks that deliver agent responses as in-game "telegrams" so players can review agent progress while playing. The project is hosted on GitLab and was built with what the developer describes as heavy AI assistance from Claude models.

read1 min views2 publishedNov 14, 2026

Hey HN readers!

I'm snipedbywifi (https://gitlab.com/snipedbywifi), and i've been working on terminactory. Please try it out if you'd like to play a cozy factory game while waiting for long agent tasks to finish!

The game is a factory game (overused niche, i know xD), but runs in your terminal. Reason i built it? glad you asked: So basically, it started off with me wanting a terminal-native factory game. Me and the modern 5.5 claude models made a base for the game that I liked, and then i went ham adding features / fixing some minor flaws (like adding claude code hooks so you recieve "telegrams" [the agent's responses], so you can review progress directly in-game). (yes, I had heavy AI assistance, disclaimer!!!)

Right now, the game has basic factory features you'd expect from a game like this (build stuff, delete stuff, measure how much you're earning, basic selection tools), along with a few more.. "unexpected" features. This includes a fake in-game browser that has a wiki, fake forums, some fun bits of lore, some more lore, a LOT more lore, and a research graph that shows how many items or how much RP (research points) you'd need to unlock something, and some more QOL features.

If anyone actually has this issue / want of a terminal-based game that runs alongside your agents so you don't doomscroll, do you have any suggestions, or additional ideas I could add? It's hosted on GitLab, soo, that's one additional thing i'd like to mention

Thanks for reading!! snipedbywifi

(p.s. first HN post lol) (p.s. p.s. there's a lot of hidden lore in the game, so.. lore-divers? you might like it?)

Comments URL: [https://news.ycombinator.com/item?id=50497132](https://news.ycombinator.com/item?id=50497132)

Points: 1

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