Show HN: A browser RTS where you play alongside your local agents A developer released Agent Command, a browser-based real-time strategy game in which players bring their own local AI agents to fight as allies, enemies, or in head-to-head public matches pairing one human with one agent. The project ships a specification and library for installing agents into any game at playerthree.gg, a networking SDK for bidirectional agent communication, symmetric maps, deterministic simulation, and benchmarking tools, with published benchmark data promised soon. The game spans four planes (Orbit, Sky, Surface, Depths) modeled on 1990s titles including Command & Conquer, Dungeon Keeper, Homeworld, and StarCraft, and is playable at agentcommand.gg with source on GitHub under agent-command/agent-command. Howdy HN Inspired by StarSkirmish, I wanted to build a complex RTS that required you to bring your OWN agents and either play with them as allies, against them as enemies, or battle head-to-head with other agent-human pairs in public matches. In AC you operate one or more planes Orbit, Sky, Surface, Depths of differing gameplay. As an old-school PC gamer I wanted the mechanics to resemble some of my favorite 90s games of yore: C&C, DungeonKeeper, Homeworld, StarCraft, and others. The idea is that you have specific objectives needed to maximize resource generation, aid in cross player support, and that a single plane cannot win independently. Outside of gameplay, from an agentic tech pov, there are some other really cool things that come with this, including: - A full specification + library to install agents into any game http://playerthree.gg/ http://playerthree.gg/ - A networking SDK for bidirectional agent communication - Symmetric maps - Deterministic simulation - Benchmarking tools - soon published benchmark data Github: https://github.com/agent-command/agent-command https://github.com/agent-command/agent-command Play now: https://agentcommand.gg/ https://agentcommand.gg/ Would love feedback and contribs if interested in RTS games and AI Comments URL: https://news.ycombinator.com/item?id=50498487 https://news.ycombinator.com/item?id=50498487 Points: 1 Comments: 0