# Show HN: A browser RTS where you play alongside your local agents

> Source: <https://agentcommand.gg/>
> Published: 2026-11-14 16:51:53+00:00

Howdy HN!

Inspired by StarSkirmish, I wanted to build a complex RTS that required you to bring your OWN agents and either play with them as allies, against them as enemies, or battle head-to-head with other agent-human pairs in public matches.

In AC you operate one or more planes (Orbit, Sky, Surface, Depths) of differing gameplay. As an old-school PC gamer I wanted the mechanics to resemble some of my favorite 90s games of yore: C&C, DungeonKeeper, Homeworld, StarCraft, and others. The idea is that you have specific objectives needed to maximize resource generation, aid in cross player support, and that a single plane cannot win independently.

Outside of gameplay, from an agentic tech pov, there are some other really cool things that come with this, including:

- A full specification + library to install agents into any game ([http://playerthree.gg/](http://playerthree.gg/))
- A networking SDK for bidirectional agent communication
- Symmetric maps
- Deterministic simulation
- Benchmarking tools 
- (soon) published benchmark data

Github: [https://github.com/agent-command/agent-command](https://github.com/agent-command/agent-command)
Play now: [https://agentcommand.gg/](https://agentcommand.gg/)

Would love feedback and contribs if interested in RTS games and AI!

Comments URL: [https://news.ycombinator.com/item?id=50498487](https://news.ycombinator.com/item?id=50498487)

Points: 1

# Comments: 0
