Reloading Textures in Blender Is a Pain — I Made a Free Add-on for That A developer created a free Blender add-on that adds texture reload commands to the right-click menu in the Shader Editor and 3D Viewport, eliminating the need to navigate through the Image Editor for texture updates. The tool supports material-wide and scene-wide reloads with confirmation prompts, and works with Blender 5.0+ in both Japanese and English. It is available for free on Booth. Ever been deep in a texturing workflow and hit this loop? Blender doesn't put a reload button directly in the Shader Editor or 3D Viewport — you have to go through the Image Editor. That one extra detour adds up fast when you're iterating on textures. So I made an add-on that puts it in the right-click menu. A Blender add-on that adds texture reload commands to the right-click menu in the Shader Editor and 3D Viewport . In the Shader Editor: In the 3D Viewport: Material-wide and scene-wide reloads show a confirmation prompt to prevent accidental refreshes. Substance Painter → Blender iteration The classic back-and-forth. Right-click and reload without leaving your current context. Photoshop or other external editors Same idea — make a change, flip to Blender, right-click, done. Game asset work High-frequency texture updates are exactly what this is built for. Same as any Blender add-on: easy texture reload.py Works with Blender 5.0+. Supports Japanese and English follows Blender's language setting . Available for free on Booth: 👉 https://epartworks.booth.pm/items/8332907 https://epartworks.booth.pm/items/8332907 I'm planning to keep building small add-ons for things that feel like they should be in Blender by default but aren't. If this was useful, a follow would make my day 😊