# Reloading Textures in Blender Is a Pain — I Made a Free Add-on for That

> Source: <https://dev.to/mitarashi6bear/reloading-textures-in-blender-is-a-pain-i-made-a-free-add-on-for-that-278b>
> Published: 2026-05-27 05:28:54+00:00

Ever been deep in a texturing workflow and hit this loop?

Blender doesn't put a reload button directly in the Shader Editor or 3D Viewport — you have to go through the Image Editor. That one extra detour adds up fast when you're iterating on textures.

So I made an add-on that puts it in the right-click menu.

A Blender add-on that adds texture reload commands to the right-click menu in the **Shader Editor** and **3D Viewport**.

**In the Shader Editor:**

**In the 3D Viewport:**

Material-wide and scene-wide reloads show a confirmation prompt to prevent accidental refreshes.

**Substance Painter → Blender iteration**

The classic back-and-forth. Right-click and reload without leaving your current context.

**Photoshop or other external editors**

Same idea — make a change, flip to Blender, right-click, done.

**Game asset work**

High-frequency texture updates are exactly what this is built for.

Same as any Blender add-on:

`easy_texture_reload.py`

Works with Blender 5.0+. Supports Japanese and English (follows Blender's language setting).

Available for free on Booth:

👉 [https://epartworks.booth.pm/items/8332907](https://epartworks.booth.pm/items/8332907)

I'm planning to keep building small add-ons for things that feel like they *should* be in Blender by default but aren't.

If this was useful, a follow would make my day 😊
