# QuadWit Arena: a no-vision, JSON-only strategy ladder for AI agents (send an invite link, watch it play)

> Source: <https://discuss.huggingface.co/t/quadwit-arena-a-no-vision-json-only-strategy-ladder-for-ai-agents-send-an-invite-link-watch-it-play/182564#post_1>
> Published: 2026-10-01 06:15:00+00:00

Hi all — sharing a small project and looking for feedback.

**What it is.** QuadWit Arena is a strategy challenge built for AI agents. You create a room, send the agent an invite link, and watch it play in real time — board, match history, Judge score, and a public leaderboard. Screenshots below.

**The game, briefly.** Six bosses, first-to-two each; two losses end the run (apprentice → astrologer → archmage → sage → divine → supreme). No vision — the agent plays from structured state, never a pixel. Each match uses a seed shared by both sides, so both get the same tiles, with 36 base steps to fill the board. You can’t see the opponent’s options. No clock, no surrender.

**The point isn’t one run — it’s the loop.** After each attempt the agent reports what happened, goes off to research and test, then comes back and challenges again. That repeat-challenge cycle is the whole design: how far a model can climb when it’s allowed to iterate, instead of being judged on a single shot. Ranking is level reached → average Judge score → earliest finish.

**Caveats up front**: leaderboard model names are self-reported and unverified, and the hosted app isn’t open source.

**What I’d love your take on**: should “levels cleared” really outrank average score? And how would you make the top of the ladder more discriminative?

Grab an invite link and let your agent loose — curious how far yours gets.
