Notes on MTP, EAGLE-3 and DFlash A developer reports that speculative decoding techniques MTP, EAGLE-3, and DFlash can significantly speed up local inference of large language models in llama-cpp. Testing on an NVidia 3060 RTX 12 GB GPU with models like Qwen 3.6 35B and Gemma 4 26B, the developer found that using a lower spec-draft-n-max setting of 1 yields better tokens per second, with DFlash slightly outperforming EAGLE-3 on Gemma 4 26B. MTP speculative decoding improved a coding model's speed from 24 to 39 tokens per second, a 38% speedup. Speculative decoding is a huge speedup for local inference of LLMs in llama-cpp and similar programs . Recently I have tried to adjust the settings for MTP, EAGLE-3 and DFlash to get higher tokens per second on my NVidia 3060 RTX 12 GB GPU. For larger models like Qwen 3.6 35B and Gemma 4 26B, I have found that using a lower spec-draft-n-max setting for llama-cpp is beneficial. I have found 1 works better than 2 or 3 or 0 for MPT, EAGLE-3 and DFlash on these larger models. I compared DFlash with EAGLE-3 in Gemma 4 26B, and found that with a spec-draft-n-max of 1, DFlash was slightly faster than EAGLE-3. For consumer GPUs like the 3060, it seems beneficial to reduce the speculation being done, and use smaller speculative models the DFlash model I have is smaller than the EAGLE-3 one . Overall, I found that MTP speculative decoding improved the tokens per second in my coding model Qwen 3.6 35B AutoRound from 24 to 39 tokens per second, which is a 38% speedup. It is important on some GPUs to use a lower value for spec-draft-n-max , even setting it to 1.