NobodyWho is an inference engine that lets you run LLMs locally and efficiently NobodyWho released an open-source inference engine that runs large language models locally and offline, built on llama.cpp and distributed as version 2.0.0 across Kotlin, Swift, Python, Flutter, React Native/Expo and Godot. The engine supports any GGUF-format model including Gemma, Qwen and Mistral, adds multimodal image and audio input, Whisper speech-to-text, Kokoro, Pocket TTS and Supertonic text-to-speech, and GPU acceleration via Vulkan or Metal. NobodyWho said the tool requires no API keys or hidden fees and generates structured grammars automatically from function signatures for type-safe tool calling. On-device AI for any device. NobodyWho is an inference engine that lets you run LLMs locally and efficiently. - Run locally, offline — no API keys needed or hidden fees - Run any chat LLM — Gemma, Qwen, Mistral and more - Fast, type-safe tool calling — automatically generates structured grammars from your function signatures, no schema writing needed - Multimodal input — provide image and audio information to your LLM - Text-to-speech — synthesize local WAV audio with Kokoro, Pocket TTS and Supertonic backends - Speech-to-text — Transcribe audio into text with Whisper - Model downloading — load models directly from Hugging Face https://huggingface.co/models?library=gguf&sort=trending or any URL - Conversation-aware preemptive context shifting — retain full conversation memory without any message length limits - GPU-accelerated inference via Vulkan or Metal — runs fast on any OS - Compatible with thousands of pre-trained LLMs — use any LLM in the GGUF format - Powered by the wonderful llama.cpp https://github.com/ggml-org/llama.cpp We support Kotlin, Swift, Python, Flutter, React Native, Expo and Godot. | Platform | Installation | Documentation | |---|---|---| | Kotlin | Maven Central kotlin | docs.nobodywho.ooo/kotlin https://docs.nobodywho.ooo/kotlin/ | | Swift | SPM swift | docs.nobodywho.ooo/swift https://docs.nobodywho.ooo/swift/ | | React Native / Expo | npm react-native--expo | docs.nobodywho.ooo/react-native https://docs.nobodywho.ooo/react-native/ | | Flutter | pub.dev flutter | docs.nobodywho.ooo/flutter https://docs.nobodywho.ooo/flutter/ | | Python | pypi python | docs.nobodywho.ooo/python https://docs.nobodywho.ooo/python/ | | Godot | AssetLib godot | docs.nobodywho.ooo/godot https://docs.nobodywho.ooo/godot/ | python import ai.nobodywho.Chat val chat = Chat.fromPath modelPath = "hf://NobodyWho/Qwen Qwen3-0.6B-GGUF/Qwen Qwen3-0.6B-Q4 K M.gguf" val response = chat.ask "What is the capital of Denmark?" .completed println response // The capital of Denmark is Copenhagen. Add to your build.gradle.kts : // Android implementation "ai.nobodywho:nobodywho-android:2.0.0" // Desktop JVM Linux, macOS, Windows implementation "ai.nobodywho:nobodywho:2.0.0" python import NobodyWho let chat = try await Chat.fromPath modelPath: "hf://NobodyWho/Qwen Qwen3-0.6B-GGUF/Qwen Qwen3-0.6B-Q4 K M.gguf" let response = try await chat.ask "What is the capital of Denmark?" .completed print response // The capital of Denmark is Copenhagen. Add via Swift Package Manager: https://github.com/nobodywho-ooo/nobodywho-swift.git js import { Chat } from "react-native-nobodywho"; const chat = await Chat.fromPath { modelPath: "hf://NobodyWho/Qwen Qwen3-0.6B-GGUF/Qwen Qwen3-0.6B-Q4 K M.gguf", } ; const msg = await chat.ask "What is the capital of Denmark?" .completed ; console.log msg ; // The capital of Denmark is Copenhagen. Install via npm: React Native npm install react-native-nobodywho Expo npx expo install react-native-nobodywho RN / Expo documentation https://docs.nobodywho.ooo/react-native/ - npm https://www.npmjs.com/package/react-native-nobodywho - RN starter example app https://github.com/nobodywho-ooo/react-native-starter-example - Expo starter example app https://github.com/nobodywho-ooo/expo-starter-example import 'package:nobodywho/nobodywho.dart' as nobodywho; void main async { await nobodywho.NobodyWho.init ; final chat = await nobodywho.Chat.fromPath modelPath: 'huggingface:NobodyWho/Qwen Qwen3-0.6B-GGUF/Qwen Qwen3-0.6B-Q4 K M.gguf', ; final msg = await chat.ask 'What is the capital of Denmark?' .completed ; print msg ; // The capital of Denmark is Copenhagen. } Install via pub.dev: flutter pub add nobodywho Flutter documentation https://docs.nobodywho.ooo/flutter/ - pub.dev https://pub.dev/packages/nobodywho - starter example app https://github.com/nobodywho-ooo/flutter-starter-example python from nobodywho import Chat chat = Chat "huggingface:NobodyWho/Qwen Qwen3-0.6B-GGUF/Qwen Qwen3-0.6B-Q4 K M.gguf" response = chat.ask "What is the capital of Denmark?" .completed print response The capital of Denmark is Copenhagen. Install via pip: pip install nobodywho You can install it from inside the Godot editor: In Godot 4.5+, go to AssetLib and search for "NobodyWho". ...or you can grab a specific version from our github releases page. https://github.com/nobodywho-ooo/nobodywho/releases You can install these zip files by going to the "AssetLib" tab in Godot and selecting "Import". Make sure that the ignore asset root option is set in the import dialogue. For further instructions on how to setup NobodyWho in Godot please refer to our docs https://docs.nobodywho.ooo/godot/install/ . The documentation https://docs.nobodywho.ooo has everything you might want to know: https://docs.nobodywho.ooo/ https://docs.nobodywho.ooo/ - ⭐ Star the repo and spread the word about NobodyWho - Join our Discord https://discord.gg/qhaMc2qCYB or Matrix https://matrix.to/ / nobodywho:matrix.org communities - Found a bug? Open an issue - Submit your own PR - contributions welcome - Help improve docs, write tutorials and demos Desktop Linux, macOS, Windows is supported across all bindings. Android is supported on Kotlin, Godot, Flutter and React Native. iOS is supported on Swift, Flutter and React Native. visionOS and watchOS are supported via the Swift package. Web exports will be a bit trickier to get right. See issue 111 https://github.com/nobodywho-ooo/nobodywho/issues/111 . There has been some confusion about the licensing terms of NobodyWho. To clarify: Linking two programs or linking an existing software with your own work does not – at least under European law – produce a derivative or extend the coverage of the linked software licence to your own work. \ 1\ https://interoperable-europe.ec.europa.eu/collection/eupl/licence-compatibility-permissivity-reciprocity-and-interoperability You are allowed to use this plugin in proprietary and commercial projects, free of charge. If you distribute modified versions of the code in this repo , you must open source those changes. Feel free to make proprietary projects using NobodyWho, but don't make a proprietary fork of NobodyWho.