Neo-VECTR's Rift Ascent The article announces the release of "Rift Ascent," a fast experimental browser-based game developed by TizWildin Entertainment as part of a larger solo-built ecosystem. The game is built on ARC-Core, a deterministic event-and-receipt engine that uses SHA-256 receipts as an anti-cheat layer, and is connected to a suite of 19 free audio plugins and other projects. The developer emphasizes instant browser access, no installation required, and seeks feedback to iterate on the project. Been building systems, tools, audio tech, AI infrastructure, and experimental engines nonstop — but I also wanted to make something people could instantly jump into and experience. So here’s Rift Ascent. A fast experimental browser game/project built as part of the larger ecosystem I’ve been developing under TizWildin Entertainment. Main Hub: ━━━━━━━━━━━━━━━━━━ PLAY RIFT ASCENT ━━━━━━━━━━━━━━━━━━ Live Demo: ━━━━━━━━━━━━━━━━━━ SOURCE CODE ━━━━━━━━━━━━━━━━━━ GitHub Repo: Infinite Heat — A canvas-based action game with prestige cycles, upgrades, co-op, and procedural audio. 🔐 Built on ARC-Core — the authoritative event-and-receipt engine. Every player action, wave, prestige cycle, upgrade, and leaderboard submission is an ARC-Core-shaped event with a SHA-256 receipt. The receipt chain is the anti-cheat layer. https://garebear99.github.io/RiftAscent/ Backened: ARC-Core is a signal-intelligence event spine — a deterministic kernel built to host every project its author has ever developed, in tandem and smoothly, through one universal discipline: every state change is an event, every event produces a signed receipt, and every receipt is authority-gated. The design bet is simple and falsifiable: if a system — a game, a simulator, a plugin backend, a governed-AI training loop, an archive manager, a language engine, a binary runtime, a cognition lab — can be modeled as entities, events, authority, and receipts, then ARC-Core can serve as its spine. In theory the entire author's project ecosystem games, engines, simulators, audio plugins, governed-AI stack, archives, languages, binary runtimes can ride on one ARC-Core authority layer without any project owning another's truth. The seven-repo governed-AI ecosystem plus the five active consumer applications see below are the current concrete evidence of that bet. Inspiration… Also, this is the Audio Plugin Suite I made to back it.. 🎛️ Part of the TizWildin Plugin Ecosystem — 19 free audio plugins with a live update dashboard. FreeEQ8 · XyloCore · Instrudio · Therum · BassMaid · SpaceMaid · GlueMaid · MixMaid · MultiMaid · MeterMaid · ChainMaid · PaintMask · WURP · AETHER · WhisperGate · RiftWave · FreeSampler · VF-PlexLab · PAP-Forge-Audio 🎁 Free Packs & Samples — jump to free packs & samples 🎵 Awesome Audio — FREE Awesome Audio Dev List WaveForm / RiftSynth / Lite Combo Free Free hybrid audio plugin combining real-time visualization and seed-based generative synthesis. WaveForm / RiftSynth Lite serves as the entry point to the RiftWave plugin ecosystem. It includes lightweight versions of two plugins: • WaveForm Pro • RiftSynth Pro Real-time audio visualization. Includes: • waveform display • spectrum analyzer • stereo scope • energy visualization Designed to be lightweight and… ━━━━━━━━━━━━━━━━━━ WHAT IT IS ━━━━━━━━━━━━━━━━━━ Rift Ascent is part gameplay experiment, part rendering sandbox, part rapid-development testbed. Built solo while simultaneously developing: The goal wasn’t just “make a game.” The goal was building a reusable ecosystem where: can all evolve together. ━━━━━━━━━━━━━━━━━━ WHY BROWSER-BASED? ━━━━━━━━━━━━━━━━━━ Because instant access matters. No installs. No launcher. No friction. Open link → play immediately. That philosophy is becoming more important as indie developers compete against massive production pipelines. ━━━━━━━━━━━━━━━━━━ FEEDBACK WANTED ━━━━━━━━━━━━━━━━━━ I’m actively iterating on: If you try it, let me know: ━━━━━━━━━━━━━━━━━━ BIGGER ECOSYSTEM ━━━━━━━━━━━━━━━━━━ Rift Ascent is connected to a much larger solo-built ecosystem currently in development through: Including: Trying to prove you can still build ambitious multi-domain projects independently without a giant studio behind you. Would love feedback from: