# Neo-VECTR's Rift Ascent

> Source: <https://dev.to/tizwildin/neo-vectrs-rift-ascent-1ca1>
> Published: 2026-05-23 02:19:50+00:00

Been building systems, tools, audio tech, AI infrastructure, and experimental engines nonstop — but I also wanted to make something people could instantly jump into and experience.
So here’s Rift Ascent.
A fast experimental browser game/project built as part of the larger ecosystem I’ve been developing under TizWildin Entertainment.
Main Hub:
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PLAY RIFT ASCENT
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Live Demo:
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SOURCE CODE
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GitHub Repo:
Infinite Heat — A canvas-based action game with prestige cycles, upgrades, co-op, and procedural audio.
🔐 Built on ARC-Core — the authoritative event-and-receipt engine. Every player action, wave, prestige cycle, upgrade, and leaderboard submission is an ARC-Core-shaped event with a SHA-256 receipt. The receipt chain is the anti-cheat layer.
https://garebear99.github.io/RiftAscent/
Backened:
ARC-Core is a signal-intelligence event spine — a deterministic kernel built to host every project its author has ever developed, in tandem and smoothly, through one universal discipline: every state change is an event, every event produces a signed receipt, and every receipt is authority-gated.
The design bet is simple and falsifiable: if a system — a game, a simulator, a plugin backend, a governed-AI training loop, an archive manager, a language engine, a binary runtime, a cognition lab — can be modeled as entities, events, authority, and receipts, then ARC-Core can serve as its spine. In theory the entire author's project ecosystem (games, engines, simulators, audio plugins, governed-AI stack, archives, languages, binary runtimes) can ride on one ARC-Core authority layer without any project owning another's truth. The seven-repo governed-AI ecosystem plus the five active consumer applications (see below) are the current concrete evidence of that bet.
Inspiration…
Also, this is the Audio Plugin Suite I made to back it..
🎛️ Part of the TizWildin Plugin Ecosystem — 19 free audio plugins with a live update dashboard.
FreeEQ8 · XyloCore · Instrudio · Therum · BassMaid · SpaceMaid · GlueMaid · MixMaid · MultiMaid · MeterMaid · ChainMaid · PaintMask · WURP · AETHER · WhisperGate · RiftWave · FreeSampler · VF-PlexLab · PAP-Forge-Audio
🎁 Free Packs & Samples — jump to free packs & samples
🎵 Awesome Audio — (FREE) Awesome Audio Dev List
WaveForm / RiftSynth / Lite Combo (Free)
Free hybrid audio plugin combining real-time visualization and seed-based generative synthesis.
WaveForm / RiftSynth Lite serves as the entry point to the RiftWave plugin ecosystem.
It includes lightweight versions of two plugins:
• WaveForm Pro
• RiftSynth Pro
Real-time audio visualization.
Includes:
• waveform display
• spectrum analyzer
• stereo scope
• energy visualization
Designed to be lightweight and…
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WHAT IT IS
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Rift Ascent is part gameplay experiment, part rendering sandbox, part rapid-development testbed.
Built solo while simultaneously developing:
The goal wasn’t just “make a game.”
The goal was building a reusable ecosystem where:
can all evolve together.
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WHY BROWSER-BASED?
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Because instant access matters.
No installs.
No launcher.
No friction.
Open link → play immediately.
That philosophy is becoming more important as indie developers compete against massive production pipelines.
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FEEDBACK WANTED
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I’m actively iterating on:
If you try it, let me know:
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BIGGER ECOSYSTEM
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Rift Ascent is connected to a much larger solo-built ecosystem currently in development through:
Including:
Trying to prove you can still build ambitious multi-domain projects independently without a giant studio behind you.
Would love feedback from:
