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Model: LFM3-VL 2B

Liquid AI released LFM3-VL 2B, the vision-language member of its LFM3 family, pairing a 24-layer text model shaped like LFM3 1.7B with a 14-layer vision encoder shipped as a separate 379 MB F16 projector file. The model carries a 128,000-token text window — half of LFM3 1.7B's — and ships in four GGUF quantization variants on Hugging Face, from Q4_K_M at 1.10 GB to Q8_0 at 1.85 GB, each requiring the 0.38 GB projector as a separate download; llama.cpp and Ollama both run it. Only 6 of the 24 text layers keep a cache that grows with context, while 5 use a 256-token sliding window and 13 are short convolutions.

read6 min views2 publishedNov 3, 2026
Model: LFM3-VL 2B
Image: Quantized (auto-discovered)

2B Liquid AI LFM3

The vision-language member of Liquid AI's LFM3 family, with the same 24-layer text model shape as LFM3 1.7B. A 14-layer vision encoder ships as a separate projector file (379 MB at F16, loaded alongside the model). Only 6 of the 24 text layers keep a cache that grows with context; 5 use a 256-token sliding window and 13 are short convolutions. Its text window is 128,000 tokens, half of LFM3 1.7B's. llama.cpp and Ollama both run it.

128K

Max Context

4

Quant Variants

GGUF Q8_0

Best Quality

—

Perplexity rise (best build)

Quantization Variants #

Per-quant VRAM, quality loss, and inference speed on RTX 4090

Measured = run on this site · Estimated = not run here: calculated, or a figure this site has not verified · Community = public reports

Format Level BPW VRAM PPL Loss Speed Source Actions
GGUF Q4_K_M 5.08 1.2 GB — — Estimated
GGUF Q5_K_M 5.82 1.4 GB — — Estimated
GGUF Q6_K 6.6 1.6 GB — — Estimated
GGUF Q8_0 8.54 2.0 GB — — Estimated

Which file each size is for

A file size is not a memory figure: the VRAM column is the calculator's total at 4K context — weights plus KV cache plus a 10% activation buffer. Units differ on purpose: file sizes are decimal GB, as Hugging Face lists them; the VRAM column is GiB (1024³ bytes) with 2% added to the weights, so 7.12 GB of file counts as about 6.8 GiB there. A vision projector (mmproj), where the repo ships one, is a separate download and is in neither number.

  • GGUF Q4_K_MLiquidAI/LFM3-VL-2B-GGUF · LFM3-VL-2B-Q4_K_M.gguf · 1.10 GB (1,099,627,808 bytes) · + vision projector 0.38 GB, separate · listing read 2026-11-03
  • GGUF Q5_K_MLiquidAI/LFM3-VL-2B-GGUF · LFM3-VL-2B-Q5_K_M.gguf · 1.26 GB (1,258,663,200 bytes) · + vision projector 0.38 GB, separate · listing read 2026-11-03
  • GGUF Q6_KLiquidAI/LFM3-VL-2B-GGUF · LFM3-VL-2B-Q6_K.gguf · 1.43 GB (1,427,638,304 bytes) · + vision projector 0.38 GB, separate · listing read 2026-11-03
  • GGUF Q8_0LiquidAI/LFM3-VL-2B-GGUF · LFM3-VL-2B-Q8_0.gguf · 1.85 GB (1,846,238,496 bytes) · + vision projector 0.38 GB, separate · listing read 2026-11-03

Similar models #

[Compare with LFM3 1.7B](https://quantized.uk/tools/compare/?a=lfm3-vl-2b&b=lfm3-1-7b)

[1.7BConsumer GPUMac / Apple SiliconQ4_K_M1.2 GB—perplexity rise](https://quantized.uk/quant-hub/lfm3-1-7b/)

LFM3 1.7B

Liquid AI LFM3

The smallest model of Liquid AI's LFM3 family, released on 27 October: a 1.7B text model with a 256K-token window, built for phones, laptops and small GPUs. Only 6 of its 24 layers keep a cache that grows with context; 5 use a 256-token sliding window and the other 13 are short convolutions. At Q4_K_M it needs about 1.2 GB at 4K and 2.8 GB at 128K, comfortable on an 8 GB card; the full window needs about 4.5 GB at 256K, comfortable on an 8 GB card. Q8_0 needs about 2.0 GB at 4K. Ollama runs the LFM3 family on Windows, Linux and Apple silicon since v0.40.13, and llama.cpp loads its architecture on every platform. Sizes come from Liquid's own GGUF files, and no per-level quality loss has been published.

2BConsumer GPUMac / Apple SiliconQ4_K_M1.5 GB—perplexity rise

Qwen3.5 2B

Alibaba Qwen3.5

The 2B size of Qwen3.5, small enough for almost anything: old cards, base-model Macs, mini PCs and CPU-only servers. Only 6 of its 24 layers keep a growing KV cache, with 2 KV heads each. At Q4_K_M it needs about 1.5 GB at 4K context, 1.9 GB at 32K and 4.8 GB at its full 256K window. Even Q8_0 stays around 2.2 GB at 4K. Reasoning is off by default on the small Qwen3.5 sizes. Sizes come from the published GGUF file sizes, and no per-level quality loss has been published.

3BConsumer GPUMac / Apple SiliconQ4_K_M2.5 GB+3.5%perplexity rise

Llama 3.2 3B Instruct

Meta Llama 3.2

Tiny but capable. Runs on 4GB VRAM or 8GB RAM, even on phones via llama.cpp.

3BConsumer GPUMac / Apple SiliconQ4_K_M2.1 GB+3.2%perplexity rise

Qwen2.5 3B Instruct

Alibaba Qwen2.5

Tiny Qwen2.5 for edge devices. Runs on 4GB VRAM or Raspberry Pi class hardware.

Running LFM3-VL 2B locally #

At Q4_K_M and 4K of context, LFM3-VL 2B needs about 1.2 GB — 1.0 GB of weights, 0.05 GB of KV cache and a 0.1 GB activation buffer. The smallest cards in this index that clear that comfortably are 8 GB ones — 11 of them, from the Mac M1 8G up — and 78 of the 78 cards here do. These are calculated figures, not measurements: the estimate stops counting a card as comfortable at 88% of its VRAM, which is roughly the room a desktop session needs.

What longer context costs #

Going from 4K to 32K adds about 0.33 GB, taking the total to 1.6 GB. That is gentler than the parameter count suggests: only 6 of 24 layers keep a KV cache that grows with context, and 5 more cap theirs at a sliding window, so the cache scales at a fraction of the usual rate. The model's native window is 125K; holding all of it at Q4_K_M would need about 3 GB.

Which build to download #

This index only tracks LFM3-VL 2B in GGUF, across 4 levels (Q4_K_M, Q5_K_M, Q6_K, Q8_0). No per-level perplexity sweep has been published for this model, so the quality column is empty rather than estimated — within one model, more bits per weight is the only ordering the data supports. No throughput has been measured for this model on this site's hardware. GGUF runs on llama.cpp and Ollama across NVIDIA, AMD and Apple silicon; AWQ and GPTQ target vLLM on CUDA and ROCm; EXL2 is ExLlamaV2 — CUDA only, and now archived, so local use rather than serving.

Common questions #

  • How much VRAM does LFM3-VL 2B need?
  • About 1.2 GB at Q4_K_M with 4K of context and batch 1, rising to roughly 1.6 GB at 32K. That figure is weights plus KV cache plus a 10% activation buffer, calculated from the model's architecture rather than measured on a card.
  • Will LFM3-VL 2B run on a 8GB GPU?
  • Yes — at Q4_K_M and 4K context it needs about 1.2 GB, which leaves 4.8 GB spare on a Mac M1 8G, or on any of the other 8 GB cards here (11 in all). That is the smallest size in this index that clears it comfortably; 78 of 78 do.
  • Which quantization of LFM3-VL 2B should I use?
  • No published quality comparison exists for this model, so pick by footprint: Q4_K_M is the level most people run, and a higher bits-per-weight level is more faithful. All 4 levels in the index are Q4_K_M, Q5_K_M, Q6_K, Q8_0.

Where this model fits #

Sized at Q4_K_M with a 4K context window, smallest card first. Comfortable means the estimate uses at most 88% of the memory.

How to actually run this #

Deployment guides for this model and this class of hardware.

This page's figures change when the model or the runtime does.Last updated 2026-11-03 RSS → /feed.xml

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