Ever opened a game thinking, " I'll play for just a minute " ?
Yeah, that's how this started too.
I recently built Just One More Block, a small browser game inspired by the classic stack games where every tap decides whether your tower keeps growing, or ends the run ;-;
The idea is simple.
A block moves across the screen. Tap at the right moment to place it. Miss the alignment and the next block becomes smaller. Miss completely and it's game over.
Nothing revolutionary, just a mechanic that's somehow impossible to stop playing.
I wanted to build something that felt clean and satisfying without relying on frameworks or game engines, so everything is built with plain HTML, CSS, and JavaScript using the Canvas API.
Some things I enjoyed building:
Smooth camera movement as the tower grows.
Blocks that shrink based on how accurate the placement is.
Dynamic colors that slowly shift throughout the game.
Increasing speed to make later rounds more challenging.
A layout that works nicely on both desktop and mobile.
One thing I noticed while testing was that it actually feels better on a phone. Tapping the screen just feels more natural than pressing the space bar, so if you do try it, I'd recommend playing it on mobile.
This isn't meant to compete with polished mobile games. It was simply a fun project that let me practice animation, game loops, collision logic, and making interactions feel satisfying.
If you'd like to try it yourself:
Live Demo: [Click here to play](https://notthatslayer.github.io/stack/)
I'd love to know your highest score :))