Introducing the HTML-in-Canvas API origin trial The article introduces the new experimental HTML-in-Canvas API, now available in an origin trial, which allows developers to render DOM content directly into a 2D canvas or WebGL/WebGPU texture while maintaining interactivity, accessibility, and browser feature integration. This API bridges the gap between the DOM's rich semantic features and the canvas's high-performance graphics, enabling text selection, find-in-page, accessibility support, and extension compatibility within canvas-based applications. It aims to solve the longstanding architectural trade-off for complex web apps like Google Docs or Figma, which previously had to choose between DOM functionality and low-level graphics performance. For years, web developers have had to make a tough architectural choice when building complex, highly-interactive visual applications on the web: do you lean on the DOM for its rich semantic features, or do you render directly to the