I finally figured out why my custom CUDA kernels were hitting PyTorch's `.view()` method fails on non-contiguous tensors created by `.transpose()`, throwing a RuntimeError because the underlying memory layout has scrambled strides. The fix is calling `.contiguous()`, which forces a memory copy and can hurt GPU throughput in training loops; using `.reshape()` instead is safer as it handles copies automatically. The article explains the shape-versus-stride distinction and why transposition swaps strides without moving data. I finally figured out why my custom CUDA kernels were hitting .view , .reshape , or .transpose and assume the underlying memory stays organized. But if you're trying to optimize an AI workflow or write high-performance training loops, you cannot ignore how strides and memory layouts actually function under the hood.Most people visualize a tensor as a multi-dimensional grid, like a 3D cube of numbers. That's fine for a mental model, but it's a lie when it comes to hardware. In reality, your RAM is a flat, one-dimensional line of addresses. The "shape" is just an interpretation of how we jump through that line. The difference between shape and strides When you define a tensor, you have the shape the dimensions and the stride the number of steps to skip in memory to reach the next element in a specific dimension . This is where the real bugs hide. If I have a 2x3 tensor: python import torch x = torch.tensor 1, 2, 3 , 4, 5, 6 print x.shape torch.Size 2, 3 print x.stride 3, 1 The stride 3, 1 tells PyTorch: "To move down one row, skip 3 elements. To move one column over, skip 1 element." This works perfectly because the data is contiguous. The "Contiguous" trap The headache started when I used .transpose . When you transpose a tensor, PyTorch doesn't actually move the data around in memory—it's too slow to do that every time. Instead, it just swaps the strides. y = x.t print y.shape torch.Size 3, 2 print y.stride 1, 3 print y.is contiguous False Now the tensor is "non-contiguous." The elements are logically in a new order, but physically, they are still sitting in the old order in your RAM. This is a huge problem when you try to use certain operations like .view . I kept getting this specific error: RuntimeError: view size is not compatible with input tensor's size and stride at least one dimension spans much more than 1 stride The error happens because .view requires the tensor to be contiguous. It wants to re-interpret the memory layout without copying anything, but if the strides are scrambled from a transpose, the math doesn't line up. How to fix it and when not to If you hit that error, the quick fix is usually: z = y.contiguous .view new shape Calling .contiguous forces PyTorch to allocate a new block of memory and copy the elements into the correct physical order. But here is the deep dive takeaway: .contiguous is not free. It’s a memory copy operation. If you are doing this inside a tight training loop for every single batch, you are effectively killing your GPU throughput. Instead of constantly calling .contiguous , try to design your AI agent /en/tags/ai%20agent/ or model architecture to minimize transpositions, or use .reshape instead of .view . While .view is strict about memory, .reshape is smarter—it will return a view if possible, but if the tensor is non-contiguous, it will automatically handle the copy for you. It’s a bit more "beginner-friendly," but for real-world deployment, knowing exactly when a copy is happening is the difference between a model that runs in 10ms and one that drags at 50ms. Next TimesFM-3 → /en/threads/8410/ All Replies (3) .stride when debugging those weird dimension mismatches.