I built a browser-based multiplayer fantasy game with realtime chat, AI parties, tank duels, tower-smashing monsters, and island strategy A developer has built hkd_might_and_magic, an experimental browser-based multiplayer fantasy game that combines party-based combat with several connected modes, including 8-versus-8 battles, artillery-style tank duels, cooperative tower destruction, and an island-building strategy mode. Each session joins as a numbered player who can watch others, chat in realtime, issue challenges, and share resources, alongside five strategy-driven AI agents on the world map. The developer is seeking playtest feedback on multiplayer clarity, mobile controls, balance, and which mode is most fun. I’ve been building hkd might and magic, an experimental browser game combining party-based fantasy combat with several connected multiplayer modes. Each new browser session joins as a numbered player. Players can watch Player 1’s actions, communicate through realtime realm and party chat, issue challenges, share resources, and view everyone—including five strategy-driven AI agents—on the world map. Current modes include: • Animated 8-versus-8 fantasy combat • Classic artillery-style tank duels • Cooperative wolf-and-dinosaur tower destruction • Skyforge Clash fighting • Skyforge Settlers, an original island-building and resource-trading strategy mode • Persistent progression from Terra toward Skyforge space territory It supports desktop and mobile portrait/landscape layouts. I built it, and I’d genuinely appreciate playtest feedback—especially on multiplayer clarity, mobile controls, balance, and which mode is the most fun. Play here: