# I analyzed 3 weeks of my own messages to coding agents. 40% of what I typed was not real work. Is it the same for you?

> Source: <https://dev.to/torukmakto2992/i-analyzed-3-weeks-of-my-own-messages-to-coding-agents-40-of-what-i-typed-was-not-real-work-is-3e17>
> Published: 2026-09-20 19:00:35+00:00

I run several coding agents in parallel, mostly Claude Code and Kimi, sometimes Cursor and Copilot. I felt slow, so I exported every message I sent them over 3 weeks and had each one read and labeled by what it was for. I did not use keyword search. I tried that first and it gave wrong numbers.

After removing automated traffic, 2,116 messages were really mine, about 96 a day.

What my messages were for:

55% real work: new tasks, questions, decisions 13% correcting the agent: wrong thing, drifted, changed the model or scope without asking 9.5% "what's the progress?" 6% carrying info by hand from one agent or chat to another 4% "go", "yes", "continue" because the agent stopped to wait 4% "explain that in simple English" 3% repeating a rule I had already given 5% other: slash commands, fragments

So 40% of my typing is overhead. Some details:

I asked for progress 200 times. More than half came in bursts within the same hour, while I sat waiting on long runs that finish silently.

The biggest single cause of corrections was UI work, fixed one screenshot at a time.

The same rules came back on different days and with different agents: "don't waste tokens", "ask before changing the model", "don't release until it's verified". A rule I give one agent never reaches the others.

On my worst day I relayed 33 times. Two agents were on the same experiment and I was pasting each one's report to the other.

Token anxiety is constant. Agents start big runs without saying what they will cost.

One surprise: more than half of the "user messages" in my logs were not me at all. They were scripts and test harnesses running under my normal config.

My questions:

Do you see the same problems, or is your overhead somewhere else?

Which one costs you the most?

Has anyone actually fixed the progress polling or the rules-don't-carry-over problem, especially across different tools?
