{"slug": "half-circles-quarter-circles-and-so-on", "title": "Half Circles, Quarter Circles, and So On", "summary": "The article describes the development of \"Firmament,\" a game blending an interactive novel with an RPG, centered on a boy learning about binary search. It also recounts a narrative shift in the protagonist's maintenance work, moving from repairing capacitors to checking \"Unchanging Sums,\" a less physically demanding but monotonous task.", "body_md": "I’m making a game. It’s an interactive novel mixed with an RPG. It’s called Firmament. This is a piece of concept art I wrote while designing the world.\nIn this story, a boy learns an important lesson about binary search.\nI was looking for Alexander. A few months ago, my assignment had been switched from changing out capacitors on a little patch in 440A to running integrity checks on some of the Unchanging Sums. I liked this. Working on capacitors meant that your hands would always smart after your Maintenance shift. The sums were easy, though. The worst that would happen with those is that your eyes might cross after a few hours of comparing the readouts to what was in the Manual.", "url": "https://wpnews.pro/news/half-circles-quarter-circles-and-so-on", "canonical_source": "https://spader.zone/half-circles/", "published_at": "2022-06-22 00:00:00+00:00", "updated_at": "2026-05-23 05:41:50.888285+00:00", "lang": "en", "topics": [], "entities": ["Firmament", "Alexander", "440A"], "alternates": {"html": "https://wpnews.pro/news/half-circles-quarter-circles-and-so-on", "markdown": "https://wpnews.pro/news/half-circles-quarter-circles-and-so-on.md", "text": "https://wpnews.pro/news/half-circles-quarter-circles-and-so-on.txt", "jsonld": "https://wpnews.pro/news/half-circles-quarter-circles-and-so-on.jsonld"}}