GPT 6.1 Terra vs Claude Opus 5.5: Which Wins on Real Coding Tasks? A hands-on comparison of GPT 6.1 Terra and Claude Opus 5.5 on identical coding, design and game-building prompts found neither model wins outright: GPT 6.1 Terra, run through OpenAI's Codex harness, finished tasks in roughly 24 minutes on average versus 44 minutes for Claude Opus 5.5 in Anthropic's Claude Code, while using about a third of the output tokens and roughly a twelfth of the dollar cost. Claude Opus 5.5 led on visually complex and 3D work, producing higher-fidelity landing pages and more polished game interactions, while GPT 6.1 Terra matched or beat it on simpler builds and posted the lowest factual error rate among the models compared. On the Agents Last Exam eval, GPT 6.1 Terra sat on the Pareto frontier, scoring around 95 to 97 percent of Claude Opus 5.5's result for roughly a ninth to an eleventh of the cost. GPT 6.1 Terra vs Claude Opus 5.5: Which Wins on Real Coding Tasks? Hands-on tests pit GPT 6.1 Terra against Claude Opus 5.5 on coding, design, and game-building to see which actually delivers more for less. GPT 6.1 Terra vs Claude Opus 5.5: which one actually wins? Neither model wins outright. A hands-on comparison running both models on identical prompts, with each using its own coding harness at max effort Codex for GPT 6.1 Terra, Claude Code for Claude Opus 5.5 , found that Terra finished tasks roughly twice as fast and used about a third of the output tokens, at a fraction of Opus 5.5’s cost. Opus 5.5 pulled ahead on visually complex and design-heavy work, especially anything involving 3D assets or intricate UI polish. The practical takeaway: Terra is the better default for speed, cost, and computer-use tasks, while Opus 5.5 still leads at the top end of visual and design quality. TL;DR - GPT 6.1 Terra finished test tasks in about half the time of Claude Opus 5.5 roughly 24 minutes versus 44 minutes on average while using about a third as many output tokens. - Cost efficiency heavily favors Terra , with estimates putting its total dollar usage at roughly a twelfth of what Opus 5.5 spent on comparable tasks. - Opus 5.5 pulled ahead on complex visual and 3D work , producing noticeably higher-fidelity landing pages, more polished game interactions, and better-structured design components. - Terra matched or beat Opus 5.5 on simpler builds , including a storm-tracking globe simulation and a basic Minecraft-style demo, where quality gaps were small or nonexistent. - Benchmark data on the Agents Last Exam eval shows Terra sitting on the Pareto frontier , scoring around 95 to 97 percent of Opus 5.5’s result for roughly a ninth to an eleventh of the cost. - Terra also scored well on vision tasks and factual accuracy , reportedly posting the lowest factual error rate among the models compared. - Computer-use tasks are where Terra stands out most , with demonstrations showing it operating a paint application clicking, dragging, and drawing at a pace that felt faster than manual control. 1,284 37 6 | Vendor | Tier | Risk | Approval