The developers of the free, open source and cross-platform Godot Engine are adjusting their policies to get stricter on AI code contributions. Some of the people involved previously highlighted how they were beginning to drown in AI slop code pull requests, and they're finally doing something more formal about it.
In a blog post from the Godot Foundation, they outline some changes that will be coming to contributor policies to help them deal with the rising AI use.
"AI contributions have the added pain of being demoralizing. Reviewing PRs is already tedious work, but it is rewarding because reviewers generally feel that their efforts are contributing to educating a new contributor (who may become a future maintainer/reviewer). If your feedback on PRs is just being absorbed by a machine and not going towards mentoring a potential future maintainer, it becomes much harder to justify spending your free time on PR review.
It is time for us to recognize that these problems aren’t going away and therefore we need to take steps to reduce the burden on maintainers while ensuring we still have a pipeline to mentor new contributors to become future maintainers."
What are they doing then?
They will amend their contribution policy to completely ban "autonomous AI agent use or vibe coding", disallow AI to "generate substantial pieces of code" but they will still accept code that used AI assistance that's limited to "menial things (like code completion, regex, or find and replace)" - so it's not an outright ban. They are also prohibiting "AI-generated text in human-to-human communication" and ensuring that all "PRs must be reviewed and approved by a human before merging".
Most of it sounds pretty sane.
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