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[ARTICLE · art-88514] src=geosona.com ↗ pub= topic=generative-ai verified=true sentiment=· neutral

Gemini can generate normal maps

Google Gemini can generate normal maps for 2D artwork, enabling cheap and easy 3D effects, as demonstrated by a developer using the AI to create depth for trading card game art. The developer used Gemini to generate normal maps from source images, then applied them in a 3D scene with Claude Code, achieving a holographic foil effect without manual 3D modeling.

read1 min views1 publishedAug 9, 2026
Gemini can generate normal maps
Image: Geosona (auto-discovered)

Gemini can generate normal maps for your 2D artwork, so it’s a cheap and easy way to generate 3D effects with AI.

This was for an overly ambitious project that I probably won’t finish, so now it lives on as a blog post.

I was using Google Gemini to generate art for a trading card game mobile app. I’m always thinking about how to get more “bang for my buck” out of generative AI. It’s great at generating 2D art Yes, I know there are people who absolutely hate AI-generated art, but I mean it in the sense that I definitely am not able to draw this. , which is what led me to the trading card game concept in the first place - no complex 3D models needed, but we can put the 2D assets in 3D scenes with shaders and effects, etc.

After making the 3D viewer for the cards, I was experimenting with typical trading card effects, like holographic foil. Then I thought: what would really make the cards come to life? What if they had depth in 3D?

I don’t have the time, talent or inclination to make accurate 3D renders of these hyper-realistic portraits. So I attached the source artwork in my Google Gemini prompt, asking for a normal map, and sure enough, out it comes My metric for how accurate these normal maps are is whether they look cool to me or not. In that sense, I am essentially the first vibe normal mapper. . It was just a case of asking Claude Code to apply normal maps in the 3D scene after that.

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